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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

When you hear the words “virtual reality,” do you feel like you’re in a sci-fi film? So why would we use VR or it’s little cousin, augmented reality, in our training? In fact, I predict that this technology will eventually become as ubiquitous in training as video.

Virtual Reality and Augmented Reality at Work

InSync Training

Understanding emerging trends, and how they'll impact work in the future, allows learning professionals to better support their learners. Virtual and augmented reality is already making waves in the workplace, and by extension, in training.

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The two types of augmented reality

E-Learning Provocateur

My favourite example of augmented reality is now a couple of years old: While it might not be as flash as the xkcd enthusiasts might demand from this emerging technology, it remains practical and – gasp! But are these two latter examples really augmented reality?

Augmented Reality: The Trending Buzz for the Sales Organizations to Boost Employee Efficiency, Customer Satisfaction & Overall Business Outcomes

G-Cube

Not too long ago, Augmented Reality (AR) seemed like a dream to achieve. Today, it is not so daunting to pull off this technology as modern organizations are all set to transform the workplace. Currently, AR technology has spread its wings in the fields of marketing, sales, robotics, onboarding and more. So, AR came as an emerging trend which provided an optimal solution to package their Ayurvedic product range as the best medicines for the next-generation.

These 3 Industries are the Early Adopters of Augmented Reality

eLearningMind

If you ask most people about augmented reality, their experience is probably more along the lines of Pokemon Go than it is corporate training. Before it’s dismissed as a development still far off the future, you should know that some industries have been all too happy to adopt augmented reality as a tool for better learning. Three specific industries are leading the charge for augmented reality as a learning tool: 1.

10 Upcoming Technological Trends That Will Blow Your Mind

Your Training Edge

From driverless cars to bendable devices, the technological developments prove that the future is going to be something which we have never thought of. In the past few years, we all have heard of many emerging technologies, i.e., supercomputers, AI machines, etc.

The Average Joe imperative

E-Learning Provocateur

I was so impressed with the technology – and amazed at its availability for free! Compare Second Life’s journey to that of other products that have emerged recently. There once was a time when I thought Second Life was going to take over the world. Well, the virtual world.

Technology and Training: Using Artificial Intelligence for Learning and Development

Abreon

For these reasons and more, it’s only a matter of time before AI and related technologies such as Augmented Reality and Virtual Reality transform the field of Learning & Development (L&D). Virtual Reality (VR). < Augmented Reality (AR).

Transforming the E-learning Landscape for Aviation Sector through Simulations

G-Cube

With an evolution in the aviation industry, the scope of Augmented Reality (AR) technology has also increased. The successful adoption of Augmented Reality (AR) has come a long way in last few years, particularly as the global economy has grappled.

Emerging eLearning Technologies – Driving the Change

Hurix Digital

In the last 16 years, the use of elearning technologies by enterprises have grown by 900% and 98% of startups and small businesses are preparing for adoption of elearning as their full-time learning and development structure. And as the adoption increases year on year, there are new technologies contributing to this ever-growing scenario. AR and VR have been a part of almost every industry and are leading the eLearning technologies trend as well.

Emerging eLearning Technologies – Driving the Change

Hurix Digital

In the last 16 years, the use of e-learning technologies by enterprises have grown by 900% and 98% of startups and small businesses are preparing for adoption of e-learning as their full-time learning and development structure. And as the adoption increases year on year, there are new technologies contributing to this ever-growing scenario. AR and VR have been a part of almost every industry and are leading the technology trends.

5 Reasons Virtual Reality Learning is Worth Considering

PDG

This year everybody’s talking about Virtual Reality, another trend that will eventually burn itself out, right? Virtual Reality is definitely getting a lot of attention, but unlike a lot of learning trends, VR has some solid research behind it and some interesting proof points.

5 REASONS WHY VIRTUAL REALITY LEARNING IS WORTH CONSIDERING

PDG

This year everybody’s talking about Virtual Reality, another trend that will eventually burn itself out, right? Virtual Reality is definitely getting a lot of attention, but unlike a lot of learning trends, VR has some solid research behind it and some interesting proof points.

Top 5 Learning Technology Trends for 2016

Your Training Edge

If there is something quite certain about the future, it’s the emerging eLearning. Trend # 2 Augmented Learning. It is quite possible that by 2016, the augmented reality devices, including Google Glass, Apple Watch etc would become the common tool in our everyday realities [2].

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Bringing the Future Forward

CLO Magazine

Virtual reality for learning is no longer an abstract concept — it’s here. Virtual reality has the potential to fundamentally change how learning happens. How do you simulate that in a virtual reality world?”. You can’t ignore technology.

John Blackmon – Crystal Balling with Learnnovators

Learnnovators

ABOUT JOHN BLACKMON (Co-Founder and Chief Technology Officer, Trivantis Corporation). As Chief Technology Officer for Trivantis Corporation, John Blackmon is responsible for all aspects of development and strategy for the company’s eLearning products. At General Motors, John designed a number of automatic identification systems using various technologies for plant floor applications. Can you please explain its relevance in today’s changing technological landscape?

Emerging E-Learning Trends for 2019

ICDTranslation

Learning as a whole has experienced dramatic changes in the past decades – from a standard classroom setting and instructor-led training to modern gamification, Artificial Intelligence and Virtual Reality training options.

Emerging Scope Of E-Learning To Transform The Aviation Industry

G-Cube

The aviation industry has been adopting technological innovations as per the changing learning needs and preferences. With advances in technology and learning styles, the delivery of training and development in aviation sector is also changing. Augmented Reality (AR).

Do you see a paradigm shift in learning?

Origin Learning

There is a growing appetite among learners for consuming learning that seeks to leverage technology so that it can be ‘reinforced’ with a deeper understanding of the subjects. Today, it is open , mobile, and powered by technologies that focus on collective intelligence.

Immersive experts: Q and A with Mike Harris

Brightwave Group

Ahead of our Remixing Reality Studio Session, Head of Immersive Mike Harris shares his story and explores the big question: Why is the centre-ground of learning shifting to immersive? My track record in augmented reality (AR) and virtual reality (VR) goes back six years.

8 Corporate Learning Trends in 2017

Enyota Learning

However, there still are a few aspects that need to be focused on to make it a universally adoptable and financially viable across geographies. Hence, social learning is a trend to watch and adopt in today’s corporate learning courses. Augmented Reality.

Future vision

Learning with e's

Augmented reality and smart glasses are the future, so it seems. It was a first attempt, a tentative stumble into a rich augmented world of information, entertainment and communication. Hololens takes from the best of both worlds - both augmented and virtual reality technologies.

GEOFF STEAD – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

ABOUT GEOFF STEAD (Head of Mobile Learning, Qualcomm): Geoff Stead and his team at Qualcomm use emerging mobile technologies to explore, innovate and champion how they should be used to enhance learning, and working.

JANHAVI PADTURE – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Strategy & Research, Harbinger Knowledge Products): Janhavi has over 17 years of experience in the Information Technology field with a focus on web development, project management and marketing. fuelled by the enormous possibilities thrown open by emerging technologies?

ERIC SCHUERMANN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

It comprises stimulating discussions with industry experts and product evangelists on emerging trends in the learning landscape. fuelled by the enormous possibilities thrown open by emerging technologies? Be ready for—and be open to—new technology!

KARL KAPP – CRYSTAL BALLING WITH LEARNNOVATORS (PART 2)

Learnnovators

ABOUT KARL KAPP (Professor of Instructional Technology, Bloomsburg University): Karl M. CFPIM, CIRM, is a scholar, writer and expert on the convergence of learning, technology and business operations. Karl: First, let’s not drive learning by technology.

Karl Kapp – Crystal Balling with Learnnovators (Part 2)

Learnnovators

ABOUT KARL KAPP (Professor of Instructional Technology, Bloomsburg University): Karl M. CFPIM, CIRM, is a scholar, writer and expert on the convergence of learning, technology and business operations. Karl: First, let’s not drive learning by technology.

Geoff Stead – Crystal Balling with Learnnovators

Learnnovators

ABOUT GEOFF STEAD (Head of Mobile Learning, Qualcomm): Geoff Stead and his team at Qualcomm use emerging mobile technologies to explore, innovate and champion how they should be used to enhance learning, and working. It comprises stimulating discussions with industry experts and product evangelists on emerging trends in the learning landscape. The technologies you mentioned are all ways to do that (NFC / AR / QR-Codes / iBeacons / Image Reco / GPS, etc, etc.).

The Horizon Report 2011

Jane Hart

Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are: Time to adoption: One Year or Less.

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Technology Drivers & Elearning|Takeaways from DevLearn 2019

The Learning Dispatch

One thing that caught my eye was what seemed to be a recurring theme of technological determinism. That is, the (often unstated) assumption that technology drives culture, human events, and, in this case, the field of learning and development. Last month I was at DevLearn in Las Vegas.

Janhavi Padture – Crystal Balling with Learnnovators

Learnnovators

Strategy & Research, Harbinger Knowledge Products): Janhavi has over 17 years of experience in the Information Technology field with a focus on web development, project management and marketing. It comprises stimulating discussions with industry experts and product evangelists, on emerging trends in the learning landscape. fuelled by the enormous possibilities thrown open by emerging technologies? In addition, we will see greater adoption of the Experience API.

Karl Kapp – Crystal Balling with Learnnovators (Part 1)

Learnnovators

ABOUT KARL KAPP (Professor of Instructional Technology, Bloomsburg University): Karl M. CFPIM, CIRM, is a scholar, writer and expert on the convergence of learning, technology and business operations. He is a full professor of instructional technology at Bloomsburg University in Bloomsburg, PA, and serves as the Assistant Director of Bloomsburg’s Institute for Interactive Technologies.

Free eBook: Why You Should Adopt Gamification For Corporate Training

EI Design

This free eBook Why You Should Adopt Gamification For Corporate Training provides insights on how gamification is poised to impact corporate training and why it makes business sense to adopt it. Why You Should Adopt Gamification For Corporate Training.

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How eBooks Make for Valuable Classroom Technology

MagicBox

Bringing technology tools into the classroom has proven to have positive consequences in terms of the quality of learning. However, the education sector has been slow in adopting classroom tech. eBooks also allow easy incorporation of gaming technologies, multimedia features, interactive quizzes and puzzles. According to Moore’s law, technology grows at an exponential rate. In this age of rapid technological advancements, information becomes obsolete very quickly.

eBook 40

How eBooks Make for Valuable Classroom Technology

MagicBox

Bringing technology tools into the classroom has proven to have positive consequences in terms of the quality of learning. However, the education sector has been slow in adopting classroom tech. eBooks also allow easy incorporation of gaming technologies, multimedia features, interactive quizzes and puzzles. According to Moore’s law, technology grows at an exponential rate. In this age of rapid technological advancements, information becomes obsolete very quickly.

eBook 40