Remove Adopt Remove elearning vendor Remove Games Remove Technology
article thumbnail

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

In recent years, with the inclusion of various features in Flash and the vast installation base of Flash Player amongst internet users, Flash has become be first choice for eLearning development and delivery over web. While creating any eLearning content, there is a mix of people with different skill sets working on same project.

article thumbnail

Emerging eLearning Technologies – Driving the Change

Hurix Digital

In the last 16 years, the use of elearning technologies by enterprises have grown by 900% and 98% of startups and small businesses are preparing for adoption of elearning as their full-time learning and development structure. Game-based Learning . Personalized game-based paths. Increased revenue.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

2010: mLearning Year in Review

mLearning Trends

That said, the degree with which some of our past predictions came to pass proved quite varied whereas some truths were validated akin to a “base hit” in the game of baseball whereas others were “doubles” or “triples” and even a “home run” and “strikeout” or two! Validated (“Double”). Validated (“Single”). lack of Flash support).

article thumbnail

Informal Learning – the other 80%

Jay Cross

I tell them they need to go beyond dumb technology. Yet dot-com mania’s article of faith was that the technologies of the Internet essentially made human beings irrelevant. Vendors don’t make money from informal learning. Corporate learning lags the knowledge age and its associated technology.