Remove Adopt Remove Flash Player Remove Games Remove Technology
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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. The Webkit engine has been adopted by multiple smart phone (like iPhone, Android, Nokia, and Palm Pre) browsers that account for 65% of device market share.

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The Sound of Silence | Social Learning Blog

Dashe & Thomson

For an excellent illustration of this problem, check out this great example provided by the always-interesting Cathy Moore (click the image to launch the Flash player): Courtesy of [link] So, why does narration in eLearning frequently do nothing more than parrot back what’s written on the screen? Jim: Glad you enjoyed the post, Liam!

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Flash & The Future of Interactive Content for eLearning

Adobe Captivate

Adobe has long played a leadership role in advancing interactivity and creative content – from video, to games and more – on the web. Given this progress, and in collaboration with several of our technology partners – including Apple , Facebook , Google , Microsoft and Mozilla – Adobe is planning to end-of-life Flash.

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Five Mobile Learning Implementation Tips

Upside Learning

The technology may make it possible to deliver dense content, but in practice the situations and devices with which the content is accessed isn’t amenable to such content density. When used as a part of blended program, mobile technology can be used to facilitate interaction between peers, experts, mentors, etc. & Nikolaou, N.

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Is Adobe Flash Going Away?

eLearningMind

In case you aren’t quite sure what the deal with Adobe Flash is, here’s the Cliffs Notes version: Adobe Flash is a software platform that was designed to run video, animation, and games on any given webpage. When YouTube adopted Flash in 2005, it more or less sealed the deal on its popularity. How ELM Can Help.

Flash 66
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Ring in the New: Flash E-learning to HTML5

CommLab India

Flash might be a very powerful tool for creating classy animations, developing interactive games, or creating vector graphics; but creating a complete e-learning course in Flash might not be a good idea these days. If you want to access any Flash-based content on any browser, you need to install the Flash player plugin first.

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Is Adobe Flash Going Away?

eLearningMind

In case you aren’t quite sure what the deal with Adobe Flash is, here’s the Cliffs Notes version: Adobe Flash is a software platform that was designed to run video, animation, and games on any given webpage. When YouTube adopted Flash in 2005, it more or less sealed the deal on its popularity. How ELM Can Help.

Flash 40