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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. As this Gigaom article points out chances are the Open Screen Project may be bigger than iPhone. Recently, even Blackberry is adopting a Webkit based browser.

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Twitter as Social Learning: Seven Ways to Facilitate the Exchange.

Dashe & Thomson

Although Twitter has a relatively small user base (approximately 200 million users compared to Facebook’s 600 million), these are your early adopters, your super-users, your friends that seem to know a little about everything and your friends that know absolutely everybody. View all posts by Paul → ← Can Games Transform the World?

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The Role of xAPI in Creating Powerful Learning Experiences for the Modern Workforce

Origin Learning

From early adopters who used archaic systems to set up a lesson that could be shared on one computer with an instructor to guide employees, to modern workplace learning that’s focused on xAPI -enabled mobile learning; eLearning at the workplace has traveled a long way. On June 29, 2007, the first iPhone was released.

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2020 learning technologies

Learning with e's

It's difficult to see much beyond the end of the year, so trying to predict what technologies we might see in schools by 2020 is like staring into a very strong spotlight. It is highly likely that more informal tools and technologies, such as handheld devices, mobile phones and games consoles will take an increasing role in formal education.

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Virtual Reality Might Just Be a “Reality” After All

OpenSesame

VR is a technology that has shown promise and has seen validation from a variety of sources, yet has not seen the implementation that most people hoped for… until now. Gaming Industry. We are finally beginning to see large amounts of funding and the first steps of implementation of this technology on a broad scale. and Gree Inc.

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So…How Do You Build eLearning For iPads?

Upside Learning

And if HTML5 is key to delivering eLearning on the iPad, but unless your organisation is adopting the iPad as the ‘preferred’ device, HTML5 may not be the best option for developing your eLearning. A native app is software written for mobile devices for performing a specific task, e.g. a game, calendar, music player, etc.

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How I Improved My Videos

TechSmith Camtasia

He also has a strong background in web development and is a regular conference speaker covering eLearning technologies such as Captivate and Camtasia. First, he didn’t have the high-grade DSLR camera he uses today, so he started out using his iPhone to shoot videos. Adopt an “Agile” approach over a “Waterfall” approach.

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