article thumbnail

10 Great Moments in eLearning History

SHIFT eLearning

The Macintosh, with its free HyperCard program, also helped a generation of tech-savvy teachers make their own software and tutorials for students. Using a multimedia computer, they were able to utilize video, audio, graphics and animation programs so that they can better interact with the computer''s interface. Yes, the Web 2.0

CD-ROM 107
article thumbnail

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). This implies the use of tool separate tools, always – one to create and edit graphical content and another to write the program logic which manipulates the graphics and environment.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). This implies the use of tool separate tools, always – one to create and edit graphical content and another to write the program logic which manipulates the graphics and environment.

article thumbnail

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). This implies the use of tool separate tools, always – one to create and edit graphical content and another to write the program logic which manipulates the graphics and environment.

article thumbnail

Future Trends in e-Learning

Vignettes Learning

The new workforce will want a more flexible workplace and may prefer flexibility to higher salary The use of gaming in training or "Nintendo meets Macromedia" is not that far in the future. Videogames can be a powerful way to instill real-world skills," says Geoffrey James in Business 2.0.