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Should AI have a face?

Knowledge Avatars Training

Emiliano for E… Sun, 04/14/2024 - 19:55 Artificial Intelligence (AI) is constantly evolving, increasingly moving from merely responsive entities to more proactive entities that aid us in a multitude of tasks. This can instigate unease or even creepiness, resisting the adoption of such technology. Should AI have a face?

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LearnTrends: Extending Learning to the Edges of Organizations

Experiencing eLearning

technologies including a ‘Learning Exchange’ based on Sun technology, a virtual Technology Institute and other global immersive eLearning solutions including a virtual world collaboration environment. 70-20-10 model–not original to them, others have adopted it since. The firm has recently deployed learning solutions using 2.0

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Friday Find Finds — Video for Learning, Async Collaboration, Designing Hybrid Learning

Mike Taylor

“For twenty years, my research has shown that the view you adopt of yourself profoundly affects the way you lead your life.” What I’m Listening to: This Sunny Day playlist has me thinking about getting outside in the sun again soon! (If When you get one you like, you can subscribe to the writer with one click. Sign up here.

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Knowledge Anywhere Founder Predicts the Future: How Online Training Has Changed from 2001

KnowledgeAnywhere

When there’s no clock to punch and no manager walking the halls, you’ve got to be able to trust your employees to work on their own- even if the sun has come out or the ski slopes are in perfect condition. We adopted virtual office strategies for very practical reasons. So, hire very accountable individuals and set clear goals.

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The Mobile Learning Ecosystem I – 10 Important Questions

Upside Learning

What are the factors that drive adoption? – As discussed by Amit Garg in one of his previous posts 6 Drivers Of mLearning In The Workplace , there are a huge number of factors driving the adoption of mobile devices by individuals, and by companies in the workplace. What resources does it consume? –

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Gamification of Learning and Training

Kapp Notes

An article on Fastcompany, How Video Games Are Infiltrating—and Improving—Every Part of Our Lives , discusses several examples of corporations adopting a gamification stance on training. Here are some of the instances mentioned in the article: Some companies invent their own games to train employees.

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Friday Finds —Cognitive Load, Slow Ideas, Plain Language

Mike Taylor

So I’ll be thinking cool thoughts, soaking up some sun and cheering like crazy for all the Ohio All-American girls. Learn more → This company adopted AI. .” Leo Burnett I’m back from vacation and already heading back out on the road today for a softball tournament with my daughter. As always, thanks for reading.