5 E-Learning Forecasts for 2012

eLearning 24-7

Augmented Reality and Kinect. There are consumer locations that have implemented augmented reality without using a mobile device to view it. Augmented reality opens those doors. Augmented reality style: people see in real time the brainstorming ideas, they are transformed into a visual design based on the app, people communicate with Twitter or a built in micro blog, voting is possible and final ideas are vetted.

How eBooks Make for Valuable Classroom Technology

MagicBox

However, the education sector has been slow in adopting classroom tech. eBooks can include a large number of interactive features such as pen tools, annotations, search option, page zoom, read aloud and much more. Emerging tech like augmented reality (AR), virtual reality (VR), artificial intelligence (AI) and 3D printing, among many others, hold huge promise for the future of education.

eBook 40
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

How eBooks Make for Valuable Classroom Technology

MagicBox

However, the education sector has been slow in adopting classroom tech. eBooks can include a large number of interactive features such as pen tools, annotations, search option, page zoom, read aloud and much more. Emerging tech like augmented reality (AR), virtual reality (VR), artificial intelligence (AI) and 3D printing, among many others, hold huge promise for the future of education.

eBook 40

Wearable technology — put to good use for training employees

Matrix

Then there was texting, the alarm clock and an ever growing number of other features, so pretty soon when you left the house you would only need your phone: no more notepads, pens, calendars, cameras, stopwatches, and even your wallet became optional. Virtual Reality headsets. Augmented Reality glasses. Well, companies adopting these gadgets will need a very strong and accurate policy regarding their use.

Is Virtual Reality Ready for School?

ProProfs

We need technology in every classroom and in every student and teacher’s hand, because it is the pen and paper of our time, and it is the lens through which we experience most of our world – David Warlick. Another buzzword that added to this list recently is Virtual Reality. Virtual reality is nothing, but an environment created with the help of computer technology that seems real. Virtual Reality & Education – the Vision. Online Tutoring to Virtual Reality.

2020 learning technologies

Learning with e's

Imagine the impact of augmented reality (AR) overlays on live images from an iPhone camera, feeding children with information about the world as they move through it, exploring. The only way this will happen is when they become as affordable to purchase and use as a ball-point pen or a pencil. I'm going to conclude this blogpost by predicting that in school, children will one day use personal technologies in a similar way to the way they now use pens and pencils.

Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

Billy grabs a pen and paper and starts writing, “Hi. Augmented Reality, Future for eLearning? Designing Impact , June 8, 2010 Video examples of the latest in augmented reality used in marketing world. eLearning learketing learning design innovation learning strategy marketing social learning mobile learning pop-up learning learning revolution augmented reality innovation. With LMSs, especially those adopting more “web 2.0″

iPad 79