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4 Qualitative Reasons to Adopt Game-Based Learning

G-Cube

According to a study, 72% of employees claim gamification inspires them to work harder. Creating a game-based learning approach is cost-effective with the most advanced technological improvements. We’d be happy to discuss solutions and strategies catered to your needs.

Making Learning Fun: Gamification

Origin Learning

In another case, 53% of the respondents participating in a Pew research found said that by 2020 gamification will be widely adopted by most of industries, communications scene and most of all education. Gamification. Gamification is the integration of game-like elements into any activity in order to encourage engagement in it. Charting out strategies based on available resources and constraints?

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Megatrends in MOOCs: #7 Gamification

Your Training Edge

Last year, gamification was a crazy buzzword indicating a trend that many predicted would be either the savior or the destroyer of education and training. Now, it seems like we hear less about gamification just in general, but that isn’t because the idea of using game elements in non-game situations has gone away. Gamification is also working its way into more and more training and development departments. Benefits of gamification for organizations.

5 Must-Adopt Mobile Learning Strategies For Corporate Training

EI Design

In this article, I share 5 mobile learning strategies that you can adopt for corporate training. Mobile Learning Strategies For Corporate Training You Should Adopt. What Are The Key Benefits That Mobile Learning Strategies Offer For Corporate Training? Mobile learning based training strategies offer several benefits for corporate training as shown here: Provide flexibility to learners to learn anytime, anywhere and when required.

Agile Microlearning Explained

2THE COGNITIVE SCIENCE BEHIND OTTOLEARN OTTOLEARN COPYRIGHT © 2018 NEOVATION CORPORATION INTRODUCTION Disruptive technologies are critical to growth and success. disruptive technologies are introduced, there is a dramatic. new or different and actively seek disruptive technologies to fuel. In the decades since the birth of CBT, the mass adoption of. As a result, adaptive training technology became comparably. COGNITIVE SCIENCE BEHIND OTTOLEARN v1.1

Strategies for Implementing Gamification in Your Training MOOCs

Your Training Edge

Massive open online courses (MOOCs) and gamification hit the corporate training world at roughly the same time. MOOCs started to make their way into the mainstream in 2012, and while the idea of gamification has been around for more than a century , and the value of games in learning has been recognized for several decades, it is only recent advances in technology that have made both MOOCs and gamification viable training options.

How will adopting an adaptive learning strategy help your business

eFront

Adapting your company’s training strategy. To achieve better learning outcomes, you need to design and implement an adaptive learning strategy that enables your employees to personalize how and when they learn. The idea behind adaptive learning strategies isn’t new. However, with today’s technological innovations, adaptive learning has become more of a reality than a mere aspiration. With an adaptive learning strategy in place, this should not be an issue at all!

Top 5 Learning Technology Trends for 2016

Your Training Edge

If there is something quite certain about the future, it’s the emerging eLearning. Nowadays, I have been observing that various new online learning solutions are popping every month and conventional classroom settings are getting even keener than ever to integrate new technologies into their content and strategies. The year of 2015 would surely pave the way to an augmented use of augmented reality in eLearning, increasing its extensive use in 2016. eLearning

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Gamification and eLearning

eFront

however just how effective is gamification in improving learning. What is gamification? Karl Kapp, author of The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education, defines it as the use of game-based mechanics, aesthetics and game thinking to engage people, motivate action, promote learning and solve problems. Impact of gamification. Enterprise gamification.

The difference between Game-based Learning and Gamification

Your Training Edge

The terms game based learning and gamification are often used interchangeably. Well, both of these eLearning concepts offer eLearning course and training program a number of benefits. In my view, being a trainer you must be aware of the difference between game-based learning and gamification, so that you can select the approach that is better able to serve your training goals and objectives and meet the learning needs of your learners.

LMS Gamification: Are We Having Fun Yet?

Talented Learning

What is LMS gamification ? Thought leaders such as Dr. Karl Kapp have helped the learning industry invest heavily in developing techniques for learning content gamification and game-based learning. However, less is known about gamification at the learning platform level. LMS gamification can be highly effective in motivating employees to complete mandatory training. This is why LMS gamification has become so popular so quickly in extended enterprise contexts.

The Top 4 Benefits of Adopting Elearning in your Organization

Learnkit

Today more and more educational institutions and businesses are adopting elearning. With the steady increase of affordable tech devices on the market and a growing demand for engaging learning experiences, moving to an online learning strategy is an easy decision that yields many benefits for organizations. Learn whenever, wherever: Technology plays a huge role in our lives. Elearning gives users the ability to pause and repeat learning content whenever necessary.

Proactive, Not Reactive: Strategic with Technology

Web Courseworks

research, Association Learning & Technology 2014 , Cobb and Steele analyze how 200 associations report using technology to “enable and enhance learning.”. Jeff Cobb and Celisa Steele, founders of Tagoras and authors of Association Learning + Technology. The authors certainly waste no time in dispensing of e-learning as a term, which may perplex many in the educational technology industry. Technology-enabled learning. Technology-enhanced learning.

LEARNNOVATORS PARTNERS CII TO CONDUCT WEBINAR SERIES ON “GAMIFICATION”

Learnnovators

Learnnovators, a leading provider of innovative e-learning solutions, recently conducted a webinar series on “Gamification” in association with Confederation of Indian Industry (CII), Southern Region. The webinar series sought to provide a primer on gamification, clarifying myths and misconceptions surrounding the term. Chennai (India).

LEARNNOVATORS PARTNERS CII TO CONDUCT WORKSHOP ON “GAMIFICATION”

Learnnovators

Learnnovators, a leading provider of innovative e-learning solutions, conducted a workshop on “Gamification” in association with Confederation of Indian Industry (CII), Southern Region. The workshop, conducted on 15th July 2016, sought to provide a primer on gamification, clarifying myths and misconceptions surrounding the term. Chennai (India).

2016 eLearning Hype Curve Predictions

Web Courseworks

This year, we are placing our annual (and very popular) learning technology predictions on the the hype cycle. Our 2016 eLearning predictions set in terms of Gartner’s hype cycle. Online learning lags behind other industries in adopting new technologies. This is not because people in online learning are not interested in new technologies; it’s because we’re not a high-revenue industry compared to giant industries like consumer goods.

Technology-Enabled Learning: What Will 2015 Bring?

Your Training Edge

So, what will 2015 look like for corporate training and technology-enabled learning? This is going to be a big year for technology-enabled learning. Here are my seven predictions for workforce education and learning technologies in 2015. New technologies will emerge that will significantly boost the effectiveness of online learning. We will see more high-quality examples of gamification.

Role of Gamification in Transforming e-Learning

MagicBox

Gamification is the application of game-design elements with rewards such as points, badges, leaderboards, and storyline to educational concepts for improved user engagement. Since gamification has seen huge success in the general marketplace, redefining expectations in the learning sphere, it is important for us to consider this emerging technology’s impact on education. Read about: What is Gamification and how is it defined in eLearning.

Does gamification work in a corporate context?

Ed App

It should be no surprise then that game strategies have begun to bleed into the real world, where simple tasks can become ‘fun’ by attaching achievements or game mechanics to them, such as earning badges for reaching milestones or spinning a wheel to earn a prize. This phenomenon is known as gamification, and since 2010, it has gained an increasingly solid foothold in non-game environments. Even so, gamification has already entered the corporate market.

Gamification in business is a guaranteed way to boost engagement

Paradiso

Despite the technology involved and the advances made over the past few years, learning management systems have been rather slow to adopt new techniques and embrace new technologies. Gamification is the new kid on the block in training terms of advances in elearning. Away from the purely financial there are a number of benefits to gamification in business which are worth exploring. Gamification in business is trending.

Learning & Development: How To Do It Right (2020 Update)

Docebo

With high stakes riding on the success of our training and development strategies, it’s time for us to unpack the importance of polished learning programs and, even more crucially, better understand how our training programs have failed in the past. By reflecting on Learning and Development (L&D) as a whole and the strategies we know don’t work, we can rewrite our approach to talent management. Related: What is Social Learning (And How to Adopt it).

eLearning Trends That Will Fizzle, Sizzle, or Simmer in 2014

Bottom-Line Performance

Is gamification going to go the way of Myspace and Foursquare? Gamification/learning games: This trend is at full sizzle right now. We are having LOTS of conversations with folks who want either a learning game developed or would like support in creating a gamification strategy related to a large endeavor or program. Almost every recipient of the “Best” awards at the 2013 eLearning Guild DemoFest featured the use of stories within the learning solution.

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2016 eLearning Hype Curve Predictions

Web Courseworks

This year, we are placing our annual (and very popular) learning technology predictions on the the hype cycle. Our 2016 eLearning predictions set in terms of Gartner’s hype cycle. Online learning lags behind other industries in adopting new technologies. This is not because people in online learning are not interested in new technologies; it’s because we’re not a high-revenue industry compared to giant industries like consumer goods.

How Gamification Will Impact Corporate Learning

EI Design

At EI Design, we have been crafting gamification for serious learning (corporate learning) for over two years now. We now see a maturing in corporates’ understanding of its true potential and how a well-crafted gamification solution can create the right learning impact. Today, gamification is poised to impact corporate learning. Ways In Which Gamification Impacts Corporate Learning. What Is Gamification? How Does Gamification Impact Learning?

Application of Gamification in FMCG Industry

Ed App

And as part of the customer engagement strategy, FMCG players have adopted methods to entertain potential buyers with insight such as loyalty benefits and versatility of product that would prompt buyers to upgrade their products and result in higher sales. To ensure they have a ‘happy customer’, it becomes imperative to train the employees to stay abreast of such latest customer engagement strategies. Gamification, the answer to training programs for retail employees.

The Benefits of Technology in Education

Ed App

The advancements in our technological age are disrupting our educational sphere one development at a time. The significance of technology presents a plethora of benefits to education, beginning with the instant gratification of finding information. This has led to an instrumental part of this transformation to be the adaptation of education institutions to suit these technological advancements. How Microlearning is the Perfect Example of Technology in Education.

Growing need for gamification

Aptara

Growing need for gamification. Companies are regularly faced with the need to adopt innovative yet cost-efficient solutions for driving revenue and improving functionalities. One approach gaining significant popularity in this digital age is gamification. This practice involves taking game-like elements and strategies and using them for real-world application. Gamification can be used to fuel learning programs.

Why Adopt Mobile Learning For Online Training – 10 Questions Answered

EI Design

Why Adopt Mobile Learning For Online Training? Following are 10 questions answered about adopting mobile learning for online training. What Is Driving mLearning’s Rapid Adoption? Mobile technology has become part and parcel of people’s day to day activities today. The dynamics have changed and we are seeing an increased adoption of mLearning on account of the following factors: 1. Mobile Learning Is Not eLearning Lite.

What’s in Your Technology-Enabled Learning Toolbox?

Your Training Edge

Last week, we looked at the building blocks of technology-enabled learning , from elements like learning objectives that are common across all training formats to those that are specific to digital formats, like content authoring tools. This blog will explore more than 60 tools and technologies for successfully implementing each of these elements in your technology-enabled training program. This step also requires planning more than technology.

What Are The Barriers to Mobile Learning Adoption?

Ed App

We outline 5 barriers to the adoption of mobile learning and how we can overcome them. Many Baby Boomers are less familiar with technology than our younger generations, meaning that they must be conditioned to understand changes in our technological sphere. Familiarising Baby Boomers with technology is paramount to your overall training strategy. They have grown up alongside our technological advancements, meaning they understand the trends first hand.

Tips and Strategies to Create a Roadmap to Transform Your eLearning Programs

EI Design

And this saying holds true even for L&D professionals who wish to create new eLearning programs or revisit and transform previously created eLearning programs. I share several tips and strategies on how to create your own eLearning roadmap. How Can L&D Professionals Create and Use eLearning Roadmaps to Build Highly Effective Learning Programs? You can produce personalized roadmaps by following a structured approach to eLearning program development.

Is eLearning Dead? Is Instructional Design Dying with It?

Kapp Notes

Death of Self-Pace eLearning. In a report published in August 2016 by Sam Adkins of Ambient Insight a declaration is made that self-paced eLearning is in a death spiral: The worldwide five-year compound annual growth rate (CAGR) for self-paced eLearning is distinctly negative at -6.4%; global revenues for self-paced courseware are dropping fast. In 2016, global revenues for self-paced eLearning reached $46.6 The demand for “traditional” eLearning is waning.

Is Wearable Tech a 2014 eLearning Trend to Watch?

Bottom-Line Performance

Consumers will continue to adopt wearable tech in 2014… there’s no doubt about it. But if the last few years have been any indication, we cannot assume the buying behavior of consumers will have a significant impact on the eLearning tools used in corporate settings… at least not right away. Just look at mobile learning, social media, gamification, serious games and the like.

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6 Impactful Learning and Development Trends

Your Training Edge

It is essential for human resource professionals and managers to design learning and development strategy in such a way that it can help their workforce in developing skills and remain productive at work. With continuous advances and technological changes, it is crucial for the organizations and the firms to adopt the evolving trends that can help drive the overall performance of their business. Gamification of training.

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Custom eLearning Vs. Off-the-Shelf eLearning: Which is Best?

eLearningMind

Sure, custom eLearning is what we do at ELM Learning, but that doesn’t mean we don’t recognize the merits of other strategies. Off-the-shelf modules definitely have a time and place, and custom eLearning programs might not be the right fit for every topic. Custom eLearning.