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e-Clippings (Learning As Art): Big Basket of Stuff #2.in which even amnesiacs can remember games.students get connected and wikis get adopted.

Mark Oehlert

which even amnesiacs can remember games.students get connected and wikis get adopted. Readers should get game-literate - Far from spelling the end of proper storytelling, video games point towards its future : "When the popular novel was as new an idea as video games, the great andgood were certain, as they were with early cinema, that nosophistication could come from this prose business, especially the sort of filth Samuel Richardson scribbled about."

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This Week on #TalkTech: The Educational Console, Open Badges, and Playing in Pairs

Bottom-Line Performance

How Far Are We From the First Great Educational Video Game Console? It’s been a long time since Atari came out, and since then we’ve seen huge improvements to the video game console as we know it. Alongside that development, learning games have come a long way as well. Irrefutably in areas like mathematics, where research has shown that games are more effective than ever. Or even consider a true educational video game for a current console.

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Ring in the New: Flash E-learning to HTML5

CommLab India

Flash might be a very powerful tool for creating classy animations, developing interactive games, or creating vector graphics; but creating a complete e-learning course in Flash might not be a good idea these days. Be it Microsoft’s Internet Explorer, Google’s Chrome, Apple’s Safari, or Mozilla’s Firefox, learners can access courses immediately. All mobile browsers have adopted HTML5. Learning Technology flash to html5

The Best eBook Platforms for the Post-Readium Era

Kitaboo

There are a number of alternative reading systems based on Readium technology (ReadiumJS, Readium SDK and/or Readium LCP) available. These are some of the recent, native Readium test apps on mobile platforms created to demonstrate the current Readium technology. Evident Point strives to make sure that Readium always stays ahead in terms of technological development. Technological developments around the standard and digital publishing in general by Readium was also under W3C.

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So…How Do You Build eLearning For iPads?

Upside Learning

And if HTML5 is key to delivering eLearning on the iPad, but unless your organisation is adopting the iPad as the ‘preferred’ device, HTML5 may not be the best option for developing your eLearning. HTML5 works best with IE10 and browsers like Maxthon, Chrome, Firefox and Safari. A native app is software written for mobile devices for performing a specific task, e.g. a game, calendar, music player, etc.

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eLearning Learning - Best of June 2009

eLearning Learning Posts

Top 100 Learning Game Resources - Upside Learning Blog , June 24, 2009. Business of Learning - eLearning Technology , June 15, 2009. Google Wave as a Learning Tool - Learning and Technology , June 12, 2009. Expert Level Answers via Social Networks - eLearning Technology , June 8, 2009. eLearning Technology , June 3, 2009. Individual Value Required - eLearning Technology , June 11, 2009. Firefox Bookmark Shortcuts - eLearning Technology , June 4, 2009.

LMS Vendors: U Can Survive – Innovate, Invigorate and Invent

eLearning 24-7

If the technology infrastructure does not enable internet connection and the only availability is mobile, then m-learning on a smartphone is workable and clearly acceptable. For consumers in general, smartphones are number one in the market, then PGPs (Portable Game Players) and so on. Fastest growing markets for early adopters: tablets & PGPs. Portable Game Players. maybe in a couple of years, but think about this: People who play games cross all age brackets.

Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Top 100 eLearning Items - eLearning Technology , April 7, 2009 Interesting that my own post got the top spot. Building Better Learning Games - Learning Visions , April 9, 2009 Interested in building casual games for your learners? Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment.

Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010 Here is a collection of several game design documents and information about game design documents. If you are considering creating a “Serious Game&# or an instructional game, one of the first place to start is a great game design document. Let us address the technology aspect. Which of these technology changes will impact training the most?

e-Clippings (Learning As Art): Big Basket of Stuff #1: Wikis, IMs, and 3D

Mark Oehlert

which even amnesiacs can remember games.students get connected and wikis get adopted. Meebo has said that this API will " further accelerate the widespread adoption of Meebo rooms." Lucky for you theres some cool 3D technology coming out of Stanford called Make3D. It could also be a tool for making machinima, if the company manages to license characters from game companies."

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e-Clippings (Learning As Art): "Seven Strategies for Implementing a Successful Corporate Wiki" (Industry Week)

Mark Oehlert

Assign a champion to each wiki and havethat champion observe contributions that people make to the wiki; thechampion will help foster employees who adopt the important "shaper"role within the wiki. Ask wiki participants to keepwatching for repetitive activity to evolve and enhance wiki technology. e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Hey! I made a Blidget!

e-Clippings (Learning As Art): Mark is very late to the virtual worlds big news about SL and IBM.

Mark Oehlert

The good news is that Second Life ne Linden Lab, has announced a partnership with IBM to "develop new technologies and methodologies based on open standards that will help advance the future of 3D virtual worlds." The list of items to be worked on is also impressive: *"Universal" Avatars: Exploring technology and standards for users of the 3D Internet to seamlessly travel between different virtual worlds.

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LMS Vendors: U Can Survive – Innovate, Invigorate and Invent

eLearning 24-7

If the technology infrastructure does not enable internet connection and the only availability is mobile, then m-learning on a smartphone is workable and clearly acceptable. For consumers in general, smartphones are number one in the market, then PGPs (Portable Game Players) and so on. Fastest growing markets for early adopters: tablets & PGPs. Portable Game Players. maybe in a couple of years, but think about this: People who play games cross all age brackets.