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Flash is Dead: Long Live HTML5 for eLearning

LearnUpon

Adobe Flash technology has helped support the delivery of online multimedia content for nearly two decades. Three popular eLearning formats are also largely dependent on Flash technology for their delivery medium: SCORM, Tin Can (xAPI), and video. That sounds great! The troubled history of Flash. So why the fall?

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July Informal Learning Hotlist

Jay Cross's Informal Learning

Blog – Why Incompetence Spreads Through Big Organisations - Technology Review Feed – Tech Review Top Stories , July 5, 2009. Blog – How to stage a revolution - Technology Review Feed – Tech Review Top Stories , July 12, 2009. 12 Companies Targeting Early Tech Adopters , July 12, 2009. Why the #$%!

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Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Top 100 eLearning Items - eLearning Technology , April 7, 2009 Interesting that my own post got the top spot. With solar powered technology you will get all the workspace and electrical independence you need, even in your back garden. from 2008 to 2013 for learning technology products and services. ah, what bliss!

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

Those with hearing disabilities often use captions to access content related to sound (such as podcasts or video). Digital content needs to be created in such a way that accommodates these assistive technologies. robust (content has to be able to be interpreted by assistive technologies such as screen readers). was published).

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e-Clippings (Learning As Art): Mark is very late to the virtual worlds big news about SL and IBM.

Mark Oehlert

The good news is that Second Life ne Linden Lab, has announced a partnership with IBM to "develop new technologies and methodologies based on open standards that will help advance the future of 3D virtual worlds." " Yea! Here is the Virtual Worlds Weekly coverage and a clarifying post from Christian Renaud.

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The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

Those with hearing disabilities often use captions to access content related to sound (such as podcasts or video). Digital content needs to be created in such a way that accommodates these assistive technologies. robust (content has to be able to be interpreted by assistive technologies such as screen readers). was published).