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Girl in the Cloud: Early Adopters of Augmented Reality

eLearningMind

Jane Wagner said , “Reality is the leading cause of stress amongst those in touch with it.” Augmented reality (AR) is an interactive experience where a real-world environment is enhanced by computer-generated perceptual information. First invented in the early 1990s by the US air force, AR was soon adopted for use in gaming. .

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Girl in the Cloud: Early Adopters of Augmented Reality

eLearningMind

Augmented reality (AR) is an interactive experience where a real-world environment is enhanced by computer-generated perceptual information. First invented in the early 1990s by the US air force, AR was soon adopted for use in gaming. Early Adopters: Augmented Reality at Work. The benefits of AR are vast. Healthcare.

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How the leading Oil and Gas companies adopted Virtual reality

CHRP-INDIA

Oil and gas companies are seeking creative ways of capitalizing on the benefits of virtual reality (VR) technology for sub-surface research, training and simulation, and processes/product development and improvisation. Some Top oil and gas companies of the world banking on virtual reality. Baker Hughes (GE).

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Six Reasons Why Blended Learning Is Becoming a Trend

PulseLearning

In the past decade, technology-driven learning is adopted by organizations to support different learning requirements and varied audiences. It optimizes the achievement of learning objectives with the application of appropriate learning technologies to match the personal learning style. Boosts learner’s efficiency.

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These 3 Industries are the Early Adopters of Augmented Reality

eLearningMind

But the combination of digital information and the real world isn’t just for mobile entertainment, but a real solution for learning at work. Before it’s dismissed as a development still far off the future, you should know that some industries have been all too happy to adopt augmented reality as a tool for better learning.

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6 Reasons Why Blended Learning Is Becoming a Trend

PulseLearning

In the past decade, technology-driven learning is adopted by organizations to support different learning requirements and varied audiences. It optimizes the achievement of learning objectives with the application of appropriate learning technologies to match the personal learning style. Boosts learner’s efficiency.

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What is COVID-19 Doing to the Workforce of the Future?

Avilar

Just as these young people prepared to enter a working world with low unemployment and vast opportunity, the coronavirus pulled the rug out from under businesses around the world. These youngest workers also grew up in a digital world, with a command of digital, mobile, and social media technologies and communications.