The Average Joe imperative

E-Learning Provocateur

I was so impressed with the technology – and amazed at its availability for free! I predict a similar fate for other emerging technologies, be it Tin Can, augmented reality, responsive e-learning, or whatever else lay on the horizon.

2016 eLearning Hype Curve Predictions

Web Courseworks

This year, we are placing our annual (and very popular) learning technology predictions on the the hype cycle. Online learning lags behind other industries in adopting new technologies. We think this one has a relatively clear path to the Plateau of Productivity.

2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

As I wrote last year, “Online learning lags behind other industries in adopting new technologies. This is not because people in online learning are not interested in new technologies; it’s because we’re not a high-revenue industry compared to giant industries like consumer goods.”

2016 eLearning Hype Curve Predictions

Web Courseworks

This year, we are placing our annual (and very popular) learning technology predictions on the the hype cycle. Online learning lags behind other industries in adopting new technologies. We think this one has a relatively clear path to the Plateau of Productivity.

2017 eLearning Predictions: Updated Hype Curve

Web Courseworks

As I wrote last year, “Online learning lags behind other industries in adopting new technologies. This is not because people in online learning are not interested in new technologies; it’s because we’re not a high-revenue industry compared to giant industries like consumer goods.”

Gamification, Virtual Worlds and The Gartner Hype Cycle

Kapp Notes

For those of you who do not know, the Gartner Hype Cycle is a graphical depiction of technology on a curve showing where technology is in terms of maturity. There may be some successful applications of a technology, but there are typically more failures.

Good Habits Make Good Managers

CLO Magazine

The reason many performance management transformations fail is because managers and employees are unable to abandon their old habits and adopt new patterns of behavior. It is also important to remember that newly adopted behaviors will not become ingrained overnight.

Gamification and Serious Games Headed to the Mainstream

Knowledge Guru

Instead, it means that gamification and learning games are moving toward mainstream usage and beyond early adoption stage. Gartner’s hype cycle refers to the cycle that emerging technologies go through on their way to mature usage.

Gamification and the Hype Cycle

Your Training Edge

As gamification moves from the early adoption stage to becoming more broadly accepted across all arenas it will prove to be a useful tool within training programs across a variety of industries. It’s only a matter of time before widespread adoption is prevalent.

Free L&D webinars for July 2019

Limestone Learning

One consideration that people often overlook is the type of technology that an LMS uses, which is important to consider when evaluating whether an LMS will be able to provide the type of functionality you’ll need to meet your goals.

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eLearning Portal Integration

Tony Karrer

For example, a Plateau case study (PDF) talks about: The biggest benefit Reuters has seen from its Plateau LMS to date is from deep linking functionality. With deep links in Plateau, users can launch content in two or three clicks. eLearning Technology. I've had a similar discussion several times over the past few months.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Learning technologies are becoming social, collaborative, and virtual. Corollary => Open Source Video Technologies I'm dealing right now with delivery of video on mobile devices. eLearning Technology. This month's #LCBQ is the first with the Big Question Thought Leaders.

Using Video in Training: Should You or Shouldn’t You?

The Learning Dispatch

Instead, engagement seems to plateau again between six to twelve minutes. When combined with other technologies, video can be as interactive as traditional elearning. Some instructional techniques are easier to adopt than others.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

The reasons will be plentiful but largely driven by better/cheaper/more ubiquitous technologies and everyone’s acceptance of the fact we all use our phones (tablets, et al) to improve both personal and business communications and to be more productive.

2010: mLearning Year in Review

mLearning Trends

In fact, each of the “Four Horsemen” who rule the enterprise – namely SumTotal , Saba , Plateau & Geolearning – gave it a go in some way although no one outside their immediate customers or PR agencies seemed to notice. A.K.A. How our January 2010 Predictions Played Out!