Terms e-Learning Designers Should Know

Mindflash

e-Learning: e-Learning is a broad term used to describe learning that occurs through the use of electronic means, which can include web-conferencing, CD-ROM, and web-based training. Asynchronous: Asynchronous learning is a method that uses on-line technology to facilitate learning outside the constraints of time and place among a network of people. Asynchronous learning is also known as self-paced learning.

Ultimate eLearning terms you should know: Part 1 (A-L)

LearnUpon

AICC (Aviation Industry Computer-Based-Training Committee): The first official eLearning content standard, AICC was developed by the Aviation Industry CBT Committee in 1993 as a CD-ROM based standard. A predecessor to SCORM, AICC was difficult to work with and many steps were required to get content in the format running in an LMS. Asynchronous learning: Allows learners to train individually at the time, place, and pace that suits them.

The Ultimate Glossary of eLearning Terms

LearnUpon

The first official eLearning content standard, AICC was developed by the Aviation Industry CBT Committee in 1993 as a CD-ROM based standard. A predecessor to SCORM, AICC was difficult to work with and many steps were required to get content in the format running in a learning management system (LMS). Asynchronous Learning. Asynchronous learning allows learners to train individually, enabling them to complete courses at a time, place and pace that suits them.