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‘Game Theory’ of Game-based eLearning industry

Stratbeans

Now when learning is integrated into this, one can easily imagine that quality of learning is definitely improved. E-learning companies are creating game-based mobile apps to help learners get hold of the course content when they are both online and offline. A learner’s benefits are supported by features like.

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Making the Case for Adaptive Learning

CLO Magazine

So how does that happen in learning and development? For more than 25 years, statistical data used to prove a program’s value has come from reporting standards based on AICC or SCORM outputs. But what does that sort of reporting reveal about behavioral change, return on investment or if learning even took place?

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E-Learning News and Notes

eLearning 24-7

Most tend to be proprietary, but I have seen a few that are SCORM/AICC and yes even PENS. After creating the courses they stay within the system, they cannot be outputted into a learning platform or system (standard, but guess what? Working on the course - one is online then goes offline and the other author goes online.