Karl Kapp – Crystal Balling with Learnnovators (Part 1)

Learnnovators

We need to have mobile enabled content that doesn’t require tracking by the LMS and we have to get rid of the notion that if learning isn’t tracked it’s not formal or not valuable. I see learning like that; we will always have traditional classrooms and we’ll have mobile learning, flipped classrooms, learning via alternative reality, learning via an apprenticeship. The data side of gamification (tracking, monitoring and measuring) will provide a powerful tool.

ARG and ARG --What are they? What does it mean? Should you care?

The Learning Circuits

Here is what Koreen wrote in the chapter: Alternate reality games (ARGs), also sometimes called pervasive games or transmedia storytelling, are designed to combine real life and digital game play elements. While augmented reality enhances reality or adds something to it.

What’s in My Conference Bag? ATD ICE 2018

Learning Rebels

Alternatively, add the app “ Haystack ” to your phone. But to augment that, I plan on finding cool tools with microlearning potential, so I’ll find sessions that focus on Augmented Reality. Expensify to track expenses. Augmented reality/microlearning tools.

Top 5 e-learning trends for 2019

Matrix

Both the deployment process and the results are a lot more facile to track so this type of brief and to the point learning is here to stay – and grow in this busy digitized world we live in.

Trends 110

6 Digital Learning Trends You Need to Know About

DigitalChalk eLearning

Sometimes learners don’t have access to desktops; so mobile is the only real alternative. Or it can be a little more complex with the use of leaderboards to track and benchmark learners against each other. Augmented reality: new technologies are making this easier.

Where is L&D heading?

E-Learning Provocateur

By this I mean integrating the content with the environment in which the individual is situated, and I see a lot of potential in augmented reality and wearable technologies facilitating this. Alternatively, you could use your iPhone.

Top e-learning trends to keep an eye on in 2018

Matrix

Virtual and Augmented Reality. Back then there was not much of an alternative to video games but today technology allows for a lot more with minor investments so online courses are bound to become more and more game-like. People have always had a fascination with the future.

xapi 87

Games & Learning: Pokemon Go

David Kelly

Pokémon Go is a free-to-play augmented reality mobile game developed by Niantic for iOS and Android devices. The augmented reality portion of the game is superficial at best. Today there are countless devices designed to track and encourage physical activity.

Games 81

5 Top Trends In Compliance Online Training eLearning Pros Should Be Aware Of

eFront

Virtual Reality , Augmented Reality, and other advanced technologies give eLearning professionals the chance to fully engage their audience. This is the ideal alternative for remote workers, as on-the-job observations aren’t an option.

Universal Design for Learning and Accessibility – Magic EdTech

Magic EdTech

Software that provides guidance if an inappropriate selection is made helps learners get back on track faster. They give students alternate ways of showing what they have learned. Augmented reality allows learners to “travel” through time to experience communities that no longer exist. Magic EdTech practices ensure adhering to the universal design principles guaranteeing accessibility and inclusion for ALL.

5 Rules for Successful Microlearning

ATD Learning Technologies

It’s almost inevitable that within the next few decades, Clippy will arise from the dead as a miniature virtual assistant projected on your desk in augmented reality. Track organizational changes like product launches and global expansions.

18 Top Learning Systems Trends to Watch in 2018

Talented Learning

In 2017 we tracked more than 35 different mergers and acquisitions in the learning technology space. 12 Virtual and Augmented Reality Get Real. While virtual reality (VR) envelops individuals in a virtual environment, augmented reality (AR) enhances their existing environment.

Trends 115

Seven Things I Learned This Year

Tony Karrer

LMS and Learning Tracking Still Struggling While LMS solutions continue to get better, more powerful, more diverse, I continue to find myself searching for just the right solution for particular needs. I was also struggling for clients who needed very simple learning tracking but with some customizations. Over the past few years, I spend part of December going back through my blog to recap a bit of what some of the key things I’ve learned over the course of the year.

Build your multi-device strategy in 6 questions

Sponge UK

Tracking this type of interaction can be a challenge, but many LMS’s allow you to provide curated lists from public sites like YouTube and track the way learners use those resources.

5 Rules for Successful Microlearning

ATD Learning Technologies

It’s almost inevitable that within the next few decades, Clippy will arise from the dead as a miniature virtual assistant projected on your desk in augmented reality. Track organizational changes like product launches and global expansions.

Top eLearning Trends For 2018

Adobe Captivate

Virtual and Augmented Reality are currently the hottest modes of implementing training. Virtual Reality has been there for quite some time now. However, with Augmented Reality and Mixed Reality added to the mix, we have exciting new possibilities in the immersive learning space. These smart apps will help learners to learn as they go and augment learning in the “moment of need”.

How will adopting an adaptive learning strategy help your business

eFront

However, with today’s technological innovations, adaptive learning has become more of a reality than a mere aspiration. Identify building-block components early: Because technology will be a key driver for the strategy, evaluate alternate technologies early in the process.

Adopt 58

Learning & Development Conferences for 2018

Limestone Learning

New co-located events, thought-provoking keynoters, a new high-level leadership track, and more will be available at the conference. " Dogs, Huskies, Animal, Dog Racing " by Anja is Public Domain. The new year is nigh—a great time to assess our learning and see where we can make progress.

Free L&D webinars for November 2018

Limestone Learning

In this webcast you’ll learn about: The emerging technologies of virtual and augmented reality. Even those we call gamification and virtual reality (VR) and augmented reality (AR) solutions try to force learners to learn content—but not how to learn or think critically and creatively.

My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

Whatever it is, this one is music to my ears after many years of toiling away to make mLearning a reality for the enterprise.

Free L&D webinars for April 2018

Limestone Learning

In this webcast, we’ll examine five serious pitfalls that make YouTube a poor choice for hosting your company’s training videos, then look at the pros and cons of six alternatives to find smarter places for your business to keep its video safe.

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

a.k.a. How On Target Were My 2011 Predictions? It’s time once again to take stock of what happened in enterprise mobile learning and see if any of my 2011 predictions hit their intended targets.

Free learning & development webinars for July 2017

Limestone Learning

Listen fast and you'll learn plenty of useful tips during this brief preview, focusing on the Designing High-Impact eLearning track. Learn why you need to kill your current process and replace it with a BOLD new alternative—one that you can get started in seven minutes!