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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  According to Adobe, the Flash Player is installed on the majority of the world's computers. Of course, SWFs have a problem.

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Adobe Captivate 6: HTML5 At Last!

The Logical Blog by IconLogic

This week, HTML5. Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. Of course, SWFs have a problem.

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The Demise of the Flash Player – What Do I Do Now?

Adobe Captivate

On July 25, 2017, Adobe made the following announcement : Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats. Do you want to continue?”

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Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. The new update in the Apple’s Developer Program License Agreement has once again broken Adobe’s hopes of running Flash based apps on the iPhone and iPad.

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The 4 S’s of mobile design

E-Learning Provocateur

That means I need to account for Flash compatibility. Given the iPhone can’t play swf files, I have to make sure I either don’t use them or I use an alternative format – potentially HTML5. Who knows… maybe Apple will do a backflip and start playing swf’s after all?

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Offline Publishing and Viewing Options with Articulate Storyline®

SweetRush

Differences between AMP and Adobe Flash®/HTML5. Player customizations, such as background color, color schemes, or alternative fonts will be reverted to default. Flash and JavaScript®. Comparing Articulate Storyline’s Flash, HTML5, and Articulate Mobile Player Output. AMP for Android™.

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Time to Migrate eLearning Courses from Flash to HTML5

Hurix Digital

In 2017, Adobe made a formal announcement stating that from 2020 the company would no longer support Flash. These Flash files could be viewed on browsers using a Flash player, and on the PC using some third-party applications. So, what went wrong with Flash? What to do with content that is already published in Flash?