ASTD ICE 2013 Presentation Resources

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of studies, the research indicated that trainees learned the same amount of information in simulation games whether the games were ranked high in entertainment value or low in entertainment value. Here are the resources from my ASTD ICE 2013 presentation.

ASTD 185

ASTD Philly 2013 Presentation Resources

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of more than 60 studies with 6,476 participants, it was found that trainees receiving instruction via a simulation game had 20% higher confidence they had learned the information taught in training and could perform the training-related tasks (self-efficacy) than trainees in a comparison group of more traditional methods.

ASTD 133
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of more than 60 studies with 6,476 participants, it was found that trainees receiving instruction via a simulation game had 20% higher confidence they had learned the information taught in training and could perform the training-related tasks (self-efficacy) than trainees in a comparison group of more traditional methods.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of more than 60 studies with 6,476 participants, it was found that trainees receiving instruction via a simulation game had 20% higher confidence they had learned the information taught in training and could perform the training-related tasks (self-efficacy) than trainees in a comparison group of more traditional methods.

ASTD 163

Resources from Learning 3.0 Conference Presentation

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of more than 60 studies with 6,476 participants, it was found that trainees receiving instruction via a simulation game had 20% higher confidence they had learned the information taught in training and could perform the training-related tasks (self-efficacy) than trainees in a comparison group of more traditional methods.

Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of more than 60 studies with 6,476 participants, it was found that trainees receiving instruction via a simulation game had 20% higher confidence they had learned the information taught in training and could perform the training-related tasks (self-efficacy) than trainees in a comparison group of more traditional methods.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. In a meta-analysis of more than 60 studies with 6,476 participants, it was found that trainees receiving instruction via a simulation game had 20% higher confidence they had learned the information taught in training and could perform the training-related tasks (self-efficacy) than trainees in a comparison group of more traditional methods.

ASTD 113