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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Here is a copy of my slides from the presentation. Companies Mentioned Designing Digitally. EduNeering Zombies Run.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Learning 3.0 Training Magazine Presentation: Gamification of Learning & Instruction from Karl Kapp.

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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. The Gamification of Learning: What Research Says About Simulations & Serious Games from Karl Kapp.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Here are the slides from the presentation. Gamification of Learning from Karl Kapp. Companies Mentioned. Zombies Run.

ASTD 195
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Here are the slides from the presentation. Gamification of Learning from Karl Kapp. Companies Mentioned. Zombies Run.

ASTD 119