DR. STELLA LEE – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

She has conducted post-doctoral research on learning analytics with iCore Research Lab at Athabasca University. Learning analytics – last but not the least, AI technologies are also used to analyze patterns, create models, and to predict learner behaviors and their performance outcomes.

Top Posts from August - Augmented Reality - Social Learning

eLearning Learning Posts

What are Learning Analytics? elearnspace , August 25, 2010 Last week, I announced an upcoming conference in Banff on Learning Analytics ( call for papers can be found here). We have also set up a Google Group for discussions about learning analytics and the conference. What are Learning Analytics? Augmented Reality (12). AR mobile quest part 1: first steps taken for mobile augmented reality with Android phone , August 2, 2010.

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10 Upcoming Technological Trends That Will Blow Your Mind

Your Training Edge

Augmented Analytic. Augmented analytic makes use of machine learning and natural language processing. At such time of crunch, augmented analytic comes into existence. Advanced big data analytics is applied to gain better business profits. Featured Featured Posts AI Driven Development augmented reality brain microchips driverless cars super computers technology

Mobile App Trends for 2018

Origin Learning

The future is ripe for organizations focused on building apps that integrate with any LMS and deliver a powerful learning experience with in-built analytics. Augmented Reality and Virtual Reality. If you add in real-time user-analytics it sweetens up the service offering. Apps Augmented Reality Mobile Learning Virtual Reality artificial intelligence Blockchain Cloud Storage Cyber-security Digital Payments machine learning Mobile LMS

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eLearning Trends In 2019: How To Use Them To Enhance Your Learning Strategy

QuoDeck

Learning Engagement Platforms – LXP Learner Analytics Big Data-Reporting and Analytics. eLearning Trends In 2019 – Trend #14: Learner Analytics. 2019 will continue to see the usage of learner analytics to review learner behavior and what additional measures can be adopted to increase engagement, motivation, and facilitate the application of acquired learning. eLearning Trends In 2019 – Trend #15: Big Data-Reporting And Analytics.

Scenario- based learning

QuoDeck

This leads to enhancement of decision-making process and other skills like time management, analytical skills, resource management, etc. Learning and instructing can be done by various strategies. The goal is to make learner understand the topic and have a positive approach towards learning.

Learning goes small, social, savvy

Origin Learning

SMAC – Social, Mobile, Analytics, Cloud – is in! Yet another way of having a productive engagement with the customer is the advent of Augmented Reality (AR) applications. Learning Technologies Mobile Learning augemented reality Augmented Reality Corporate MOOC Definition of Mobile Learning eLearning Guild white paper Janet Clarey Learning goes small learning solution learning trends Marc J.

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Instructional Design Tips to Create eLearning to Train Corporate Millennial Workforce

Adobe Captivate

Embrace digital learning technologies such as mobile learning, learning analytics, gamification, augmented reality and virtual reality to get the best out of online training. Blog Augmented Reality bite-sized learning corporate eLearning Corporate Training digital learning eLearning gamification Instructional Design instructional designer Learning Analytics microlearning millennial workforce millennials mobile Learning Online training

Mobile Learning Trends

Instancy

Mobile Delivery Mobile Learning Artificial Intelligence in Mobile Learning Augmented Reality and Virtual Reality Gamification in Mobile Learning Micro learning mLearning Trends Mobile Learning Analytics Mobile Learning Market Mobile Learning Trends Responsive Learning Design Social Mobile Learning

AR/MR/VR Trends in eLearning – The Future Of e-learning

Wizcabin

Augmented Reality is more of an interactive experience of real-life environments blended with digital elements, including haptic feedback, visual overlays, and many more. Mixed Reality involves the blending of both the real and virtual world to provide a new environment that enables learners to interact with objects in real-time. Virtual Reality is used for a 3D system-generated environment. Learning Analytics. Image by S. Hermann & F. Richter from Pixabay.

Get Ready for the Profound Impact of These 5 Technologies on eLearning

Enyota Learning

In the next wave, technologies like Augmented Reality (AR) and Artificial Intelligence (AI) may take eLearning to an entirely different level. AR/VR: AR and Virtual Reality (VR) can make eLearning engaging and fun at the same time. Analytics: As business and technology evolve, continuous learning is what will help organizations outpace rapid change. Analytics in eLearning can help boost the impact of learning in today’s digitally inclined world.

ERIC SCHUERMANN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

These new technologies and trends like gamification, interactive video, augmented reality and more, allow us to engage and captivate learners, offering an experience that is both useful and enjoyable. ABOUT ERIC SCHUERMANN (Director of Global Sales, Trivantis Corporation Inc): Eric Schuermann is Director of Global Sales at Trivantis Corporation Inc. He has been serving the company for 14 years in various roles.

Do you see a paradigm shift in learning?

Origin Learning

But, fast-paced changes are happening globally, be it the explosion of information (big data world) or use of advanced technologies ( augmented reality , virtual reality ) or the expanding list of multi-purpose gadgets (Google Cardboard, Oculus). Can actionable analytics emerge out of tools, technologies, and methods used for learning? The ink on the learning canvas has changed.

Top Learning Trends for 2020

Roundtable Learning

To read more about Immersive Reality-based soft skills training, click here. At Roundtable Learning, we are developing a platform for Immersive Reality training that not only houses content for learners but also has analytics capabilities.

KARL KAPP – CRYSTAL BALLING WITH LEARNNOVATORS (PART 2)

Learnnovators

Custom E-Learning E-Learning Gamification Gamified Learning Interviews Augmented Reality Bring Your Own Device BYOD Data Analytics Digital Education Digital Learning e-learning eLearning Experience API Flipped Classroom game-based learning ID Instructional Design Karl Kapp Learning Management System Learnnovators LMS M-Learning Mobile Learning Online Education Online Learning Responsive Design Responsive E-Learning Responsive E-Learning Design Social Learning xAPI

Karl Kapp – Crystal Balling with Learnnovators (Part 2)

Learnnovators

ABOUT KARL KAPP (Professor of Instructional Technology, Bloomsburg University): Karl M. Kapp, Ed.D., CFPIM, CIRM, is a scholar, writer and expert on the convergence of learning, technology and business operations. He is a full professor of instructional technology at Bloomsburg University in Bloomsburg, PA, and serves as the Assistant Director of Bloomsburg’s Institute for Interactive Technologies. He received his Doctorate of Education in Instructional Design at the University of Pittsburgh.

What the Future Holds for Learning and Development

CLO Magazine

The changes are occurring at lightning speed and are spurred by technological advances, generational cohorts, environments/industry and data analytics. The research and practices centered around technological advances are fascinating, including an emerging emphasis on automation, virtual reality, artificial intelligence and learning apps utilizing gaming elements. Data analytics are also becoming increasingly popular among the L&D community.

Which LMS should an organization with 100000+ employees switch over to?

QuoDeck

Each team in the company wants customized content structures, workflows and analytics. The apex learning team should get a centralized control panel which allows them to view and analyze aggregated data and focus on analytics and efficiency rather than learning logistics. e-Learning Game-based learning L&D professionals Learning Management System Mobile Learning QuoDeck Virtual Reality & Augmented Reality corporate learning LMS microlearning microLMS training

Karl Kapp – Crystal Balling with Learnnovators (Part 1)

Learnnovators

Learnnovators: How do you look at the interesting shifts happening in learning paradigms (such as social learning, flipped classroom, Bring-Your-Own-Device) fuelled by the enormous possibilities thrown open by emerging technologies (such as data analytics)? I see learning like that; we will always have traditional classrooms and we’ll have mobile learning, flipped classrooms, learning via alternative reality, learning via an apprenticeship.

7 Steps To Define Your Learning Data Strategy

Dan Keckan

Modern learning includes Virtual and Augmented Reality, serious games, knowledge bases, expert networks, adaptive learning, chatbots, intelligent coaches, online communities, performance support, and more.

5 Ways to Use Learning Analytics in K-12 Education

Kitaboo on EdTech

This is where data-based learning analytics can be leveraged. Enterprises have been utilizing data based learning analytics for a long time to make smart business decisions and increase their profitability. Plus, today we’ve got efficient learning analytics tools to collect and process the data with accuracy. What is Learning Analytics and Why is it Used in Education? What Role Does Learning Analytics Play in Shaping the Teaching Model?

A Look Ahead: The Now and Next of Learning and Technology – Resources Shared at #LSCon

David Kelly

Data and Analytics. Data Changes Everything: Delivering on the Promise of Learning Analytics in Higher Education by Ellen Wagner and Phil Ice. 8 Realities Learning Professionals Need to Know About Analytics by Ellen Wagner. Five Steps for Achieving Learning Analytics Success slides by Ellen Wagner. Augmented and Virtual Reality. Augmented Reality in eLearning by Nicholas Filler. My Top 5 Educational Augmented Reality Apps.

Eric Schuermann – Crystal Balling with Learnnovators

Learnnovators

These new technologies and trends like gamification, interactive video, augmented reality and more, allow us to engage and captivate learners, offering an experience that is both useful and enjoyable. ABOUT ERIC SCHUERMANN (Director of Global Sales, Trivantis Corporation Inc): Eric Schuermann is Director of Global Sales at Trivantis Corporation Inc. He has been serving the company for 14 years in various roles.

AR & VR Learning: The Data Requirements That Enable Effective Reporting

Watershed

Augmented reality (AR) and virtual reality (VR) are becoming increasingly mainstream modes of training—especially in industries that conduct training where real-world, in-person training is costly or risky, such as training with expensive equipment.

Q&A with Jeremy Bailenson: Blurring the Line Between Reality and Illusion

CLO Magazine

Researchers in the Virtual Human Interaction Lab at Stanford University focus on social dynamics and interactions in a virtual space and how virtual reality can transform education, training, empathy and more. Chief Learning Officer : Beyond the entertainment and fun aspects of virtual reality, what are some potential uses for it and how will it impact society? If you think about where we get virtual reality, it really starts with the flight simulator. Enter virtual reality.

ELEARNING TRENDS IN 2019: HOW TO USE THEM TO ENHANCE YOUR LEARNING STRATEGY

QuoDeck

Learning Engagement Platforms – LXP Learner Analytics Big Data-Reporting and Analytics. eLearning Trends In 2019 – Trend #14: Learner Analytics. 2019 will continue to see the usage of learner analytics to review learner behavior and what additional measures can be adopted to increase engagement, motivation, and facilitate the application of acquired learning. eLearning Trends In 2019 – Trend #15: Big Data-Reporting And Analytics.

Uncertainty principles

Learning with 'e's

Ray Kurzweil learner analytics education learning live augmented reality training #learninglive future Games based learningIt's extremely difficult to predict the future accurately, because as futurologist Ray Kurzweil once said, change isn't linear, it's exponential. I often consult The Horizon Report , which is published every year and attempts to predict what will be the widespread adoptions of technologies in education and training.

The Horizon Report 2011

Jane Hart

Augmented Reality. Learning Analytics. Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are: Time to adoption: One Year or Less. Electronic Books. Mobiles. Time to adoption: Two to Three Years. Game-based Learning. Time to adoption: Four to Five Years. Gesture-based Computing.

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Mobile learning and personal metrics

Learning with 'e's

With the advent of augmented reality (AR) and mixed reality, the introduction of mobile apps such as Layar and Wikitude World Browser enable mobile device users to interact more with their physical environments. Gathering ''big data'' from learning analytics is perhaps the motherlode for most large scale course providers such as EdX , Udacity and Coursera (MOOC platforms).

Horizon Report 2011 – Electronic Books And Mobiles

Upside Learning

This in their opinion will be followed by game-based learning and augmented reality within two to three years. Further on the time horizon are learning analytics and gesture based computing. The Horizon report for 2011 has been published and is available for download. I’d referred to last year’s report in one of my posts at the time. This year, the predict mainstream adoption of electronic books and mobiles.

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Emerging eLearning Trends That Will Shape 2022

Harbinger Interactive Learning

AR (Augmented Reality) which is poised to get more mainstream in eLearning. VR (Virtual Reality) may still be limited to specialized skills considering budget constraints. Q: How is emerging technology making personalization and tailored experiences a reality?

eLearning & mLearning: It's All Happening--And Faster Than You Think

The Logical Blog by IconLogic

  The Horizon Report also predicts augmented reality and game-based learning will take two to three years for adoption and gesture based computing and learning analytics will take four to five years. Augmented Reality. Learning Analytics. by AJ George. About a year ago I wrote about the 2010 Horizon Report and what it said about the impending adoption of mLearning.

Top 9 e-Learning Predictions for 2014

Learnnovators

Learning Analytics. Integration of mobile learning with e-learning, and with other emerging technologies such as Learning Analytics. Capabilities such as Mobile Augmented Reality, Near Field Communication (NFC), and QR Codes powering up ‘contextual mobile learning’. Gamification amalgamating further with the power of other emerging technologies such as Big Data Analytics and Internet of Things (IoT), providing us with more powerful gamified learning experiences.

The Latest Trends For E- Learning Design In 2017: Take A Glance

G-Cube

Augmented Reality (AR). Augmented Reality is gaining popularity with time and it will may go more beyond virtual reality. The AR learning environment is supposed to be more embedded into reality. IDs can expect increasing number of requests from learners to develop instruction using Augmented Reality elements. Data Analytics. Today, learning analytics is paving a better pathway to learner-oriented training.

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LMS trends that can result in better training outcomes

Wizcabin

Learning analytics with customized LMS. To start with, learning analytics is one of the most essential LMS trends that can result in better training outcomes. Unarguably, it is rare to find fully-developed learning analytics, which is implemented for workplace training.

Top 5 Learning Technology Trends for 2016

Your Training Edge

Trend # 2 Augmented Learning. It is quite possible that by 2016, the augmented reality devices, including Google Glass, Apple Watch etc would become the common tool in our everyday realities [2]. If we talk about learning, the augmented learning gives a high value in adapting the environments to the learners. The year of 2015 would surely pave the way to an augmented use of augmented reality in eLearning, increasing its extensive use in 2016.

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New Horizon Report: Alan Levine – Mindmap

Clark Quinn

For the medium term (2-3 years), he pointed to augmented reality and game-based learning (though only barely touching on deeply immersive simulations, which surprised me). For the longer term (4-5 years), the two concepts were gesture-based computing and learning analytics. This evening I had the delight to hear Alan Levine present the New Media Consortium’s New Horizon Report for 2011 to the ASTD Mt. Diablo chapter. As often happens, I mindmapped it.

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5 Key Trends in the Future of eLearning

SmartUp

Fast forward to today, elearning has evolved tremendously to include virtual classrooms, augmented reality and even artificial intelligence. A significant factor that influences elearning trends is learning analytics.

CD-ROM 101

TOP 9 E-LEARNING PREDICTIONS FOR 2014

Learnnovators

Learning Analytics. Integration of mobile learning with e-learning, and with other emerging technologies such as Learning Analytics. Capabilities such as Mobile Augmented Reality, Near Field Communication (NFC), and QR Codes powering up ‘contextual mobile learning’. Gamification amalgamating further with the power of other emerging technologies such as Big Data Analytics and Internet of Things (IoT), providing us with more powerful gamified learning experiences.

2020 Learning technologies: what’s hot and what’s not

OpenSesame

Learning analytics . Virtual and augmented reality. The top five most popular options from the survey were learning analytics, personal/adaptive delivery, collaborative/social learning, learning experience platforms, and artificial intelligence.