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7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

Adobe Flash ruled the internet for a long time. However, owing to glaring security gaps, performance, and stability issues that Flash games presented on mobile devices, a need for change became more pressing. What is Flash? Adobe Flash is a software platform designed to support multimedia content production and display.

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

Wrapping this around new metrics like ‘engagement analytics’ purveyors believe they can empirically demonstrate positive results—commercial and educational. The media has traditionally been Flash when built locally. Media: Video, HTML5, Flash. The names are generic with many names for similar actions.

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63 Great eLearning Posts and Hottest Topics for November 2010

eLearning Learning Posts

Mark’s focus is to look at social media tools, their impact on an organisation’s culture. Principles for Effectively Designing a 3D Learning Environment. few concepts have longevity such as “how effective is technology enhanced learning when contrasted with traditional classrooms?&#. Instructionally Grounded.

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15 Best eLearning Authoring Tools in 2023 (Buyer’s Guide)

WhatFix

An eLearning authoring tool is essential for creating engaging, effective online content and courses. Multimodal learning , such as with videos or interactive guidance, has recently been recognized as an effective training method. Effective collaboration produces better learning courses. Related Resources. Download ebook now!

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Top 75 eLearning Posts - May 2010

eLearning Learning Posts

Build Trust, Not Control - The Peformance Improvement Blog , May 3, 2010 As we come out of the recession and companies prepare for hiring and growth, the level of trust in a company’s culture will have a lot to say about whether that organization will be successful or not. Is Google Analytics the next LMS? Preparing for the keynote.

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9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

The top eLearning Trends 2017 being discussed are micro-learning, augmented reality, analytics, gamification and mobile learning. The most effective among us are moving beyond creating traditional courses to more efficient options like curating existing content instead of recreating the wheel. [tweet this image]. tweet this image].