Remove Analytics Remove Effectiveness Remove Flash to HTML5 Conversion Remove Metrics

Top 5 Reasons Why Your Enterprise Content Needs to Be on HTML5

Inkling

Within the last year, we’ve seen the biggest players moving towards HTML5 to provide rich, cross-platform web applications – Amazon, Facebook, Google, Microsoft and YouTube just to name a few. The snowball effect continuous as enterprise companies move away from Flash. HTML5 allows video, audio and other multimedia files to be played using your web browser without needing to install plugins. Detailed analytics.

How to Make Workplace Safety Training Modules Future Ready

Kitaboo

Future proofing means creating a software or product in such a way that future technological advances do not render it useless or less effective. Must read: 7 Most Effective Ways to Deliver Training Content on Mobile. Related: Employee Training Metrics: 7 Ways HR Experts Use Them.

Do You Evaluate Your Training?

Enyota Learning

If no, it’s time you assess your training to get concrete data around areas of improvement, training limitations, and its direct effect on performance engagement. Why do you want to measure the effectiveness of your training?

10 LMS features that you should in an eLearning platform

Pinlearn

A UI designed on HTML5 is always mobile responsive. Check the demo on different devices to see how they have implemented the HTML5. For example, you should prefer an HTML5 video instead of the flash format. Many platforms do not support Flash. Google Analytics. Deep Analytics, Reporting & Certification. This analytics is nothing but the statistical representation of different activities performed by different users on the eLearning platform.

GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

Wrapping this around new metrics like ‘engagement analytics’ purveyors believe they can empirically demonstrate positive results—commercial and educational. So using any metrics, I challenge Gamification builders to reveal learning performance improvement by users in their real work achieved by Gamification techniques alone. The media has traditionally been Flash when built locally. Media: Video, HTML5, Flash.

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Learning Analytics 6. Analytics will be the buzzphrase of the year. Flash will still have an impact (at least in the area of mobile learning). Success metrics for learning will be based on content access, views, involvement and downloads.