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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Games, Interactivity, Gamification for Learning: Creating Engaged Learners from Karl Kapp. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. Companies Mentioned Designing Digitally. Knowledge Guru.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Learning 3.0 Training Magazine Presentation: Gamification of Learning & Instruction from Karl Kapp. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. EduNeering Zombies Run.

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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Companies Mentioned Designing Digitally.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 195
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ASTD Philly 2013 Presentation Resources

Kapp Notes

Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Zombies Run. Knowledge Guru.

ASTD 150
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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Gamification of Learning from Karl Kapp. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 150
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Enspire Learning. It is better to have one “expert” avatar and another “motivational” avatar in a learning environment rather than having one combined “mentor” avatar. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 119