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Gamification in ACTION

Learnnovators

THE QUOTE: “ By no means are the concepts of game and gamification universally accepted as valid learning strategies, so we have some work to do in terms of educating more learning and development professionals of the value of these tools.”- What is the present state of gamification?

Gamification, Sales Training in Learning Solutions Magazine

Bottom-Line Performance

There’s often no “easy button,” however games and gamification are shown to be some of the most effective methods for acquiring new knowledge quickly. has written a two part series on games and gamification for Learning Solutions Magazine.

Corporate Training Methods: What Works Best

Schoox

There are a number of methods that training providers utilize to assist individuals attending the class to learn these important lessons. It became increasingly popular for companies to use experience training to provide the immediate effects which they demand for their investment.

Ready Player None: The Pitfalls of Gamification

eLearning Alchemy

It’s hard to have missed the rise of gamification in the learning industry over the past few years. Self-proclaimed gamification “experts” have seemingly dropped from the sky to fill our conferences and social media channels. Gamification Can be Awesome. Length: 777 words.

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Find your personal gamification guru

Sponge UK

A curated list of games and gamification experts that offer practical tips for your L&D needs. Introducing new learning methods can involve an overwhelming amount of information. A Google search for gamification in business has more than 1,340,000 results.

Gamification in business is a guaranteed way to boost engagement

Paradiso

Gamification is the new kid on the block in training terms of advances in elearning. Away from the purely financial there are a number of benefits to gamification in business which are worth exploring. Gamification in business is trending. Related articles across the web.

What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Contrary to popular belief, gamification is not…. So what is Gamification?

The Science Behind Gamification And eLearning Design  

Schoox

Interactive training methods such as Schoox eLearning have proven, time and time again, to be powerful corporate training tools. In this article, we’ll explore this topic, and discuss the science behind “gamification” and the effectiveness of eLearning!

What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Contrary to popular belief, gamification is not…. So what is Gamification?

Mars Colony 01: A Journey Into JavaScript and Gamification

Adobe Captivate

Adobe Captivate 2019 incorporates a rich variety of accessible features and functions that allow developers to produce effective eLearning courses. The post Mars Colony 01: A Journey Into JavaScript and Gamification appeared first on eLearning.

#Gamification of Learning and Instruction: Blog Book Tour Recap

Kapp Notes

The blog book tour for The Gamification of Learning and Instruction has come to an end. The tour gained a great deal of momentum and has served to raise the awareness of gamification (both the pros and the cons). Addiction is pointing the wrong way in terms of gamification.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Articles.

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Gamification: Separating Fact From Fiction

CLO Magazine

Four myths have developed about gamification as a learning delivery method. Understanding the truth will determine how, or if, companies should integrate gamification into strategic learning plans. The focus for learning leaders is similar in that they too must be able to separate fact from myth to determine which tools are effective and which are just trendy. Consider the concept of gamification. Simply, gamification is an emergent approach to instruction.

6 Strategies You Can Use To Design Effective eLearning For Your Millennial Workforce

Adobe Captivate

In this article, I will explain 6 strategies that you can use to effectively engage and motivate your millennial workforce. Both of these would help us in defining the required learning strategies and training Millennials effectively. Engage with gamification of learning.

The Best Example of Gamification I Have Ever Seen

eLearning Architect

And then I realised - I’d just experienced the perfect example of gamification. Sceptics beware So for anyone out there who is sceptical as to whether gamification has a place with their audience, try to think back to a similar experience. Using gamification is an excellent way to engage with your audience and ensure they keep coming back for more. These tried and trusted methods of engaging your audience are nothing new. Then a friend request popped up.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Articles.

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Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. Then on Friday Judy Unrein discussed how the book can benefit instructional designers and Rich Mesch made us all hungry when he reminded us that just like Chocofication (adding chocolate to everything) is not a good idea, neither is gamification of all content a good idea. Week One Recap.

[Free Webinar!] Convert Classroom Training To Blended Learning Using Your Creativity & Adobe Technology

Adobe Captivate

If you subscribe to the Learning Thursday blog series, you may have figured out from a recent article that I like blended learning. You may mix and match many delivery formats in order to create a learning environment that is engaging and cost-effective. Which I do! Blending learning allows us to deliver an experience that is tailored to students’ learning styles and preferences. I’ll facilitate a free virtual session about blended learning on April 2 at 9AM Pacific.

Learning Thursday #4: Is Constructivism an Effective Approach to Instructional Design?

Adobe Captivate

Learning Thursday is a blog series that features a new L&D article every other week along with discussion points. Last October, I posted a list of articles related to constructivism and the effective use of technology, games and gamification within the learning environment. One of our colleagues, Scott Weersing , suggested the below article that challenges the use of constructivism and related teaching methods.

Gamification: Seperating Fact From Fiction

CLO Magazine

Four myths have developed about gamification as a learning delivery method. Understanding the truth will determine how, or if, companies should integrate gamification into strategic learning plans. The focus for learning leaders is similar in that they too must be able to separate fact from myth to determine which tools are effective and which are just trendy. Consider the concept of gamification. Simply, gamification is an emergent approach to instruction.

Gamification makes for better corporate training

Aptara

Gamification makes for better corporate training. Gamification is a relatively new concept in the world of eLearning, but it is gaining traction because it really works. Gamification helps to make learning fun. This is incredibly effective as a learning method.

7 e-Learning Trends You Should Follow in 2018

Your Training Edge

And while the application of e-learning methods tends to grow with the advancement of technology, you need to keep an eye on the latest trends that are going to set the tone for the future of e-learning. Gamification is expected to enhance the training programs further in 2019.

2018: This Year in Learning– 109 Curated L&D Articles from 2018

The Learning Dispatch

Below are our recommended learning and development articles from the past 12 months, including thought-provoking or simply fun articles related to the field.Did you have a favorite L&D post from 2017? Recommended Learning and Development Articles from Our Senior Learning Architect.

Easy peasy ways to apply social learning for effective online learning

ProProfs

In this article, we’re discussing some really easy ways of doing so. Deciding to practice this type of online teaching, you avoid the flaws of traditional methods and have the chance to engage in real interaction with people you teach. Use of gamification approach.

6 Effective Ways To Increase Employee Productivity

eFront

If your team produces some kind of artifacts for example (cakes, motorcycles, forensic reports, articles, customer care resolutions, etc.), Now imagine the productivity boost if you actually combined those two methods… Communicate.

Gamification of Learning and Instruction Blog Book Tour Week One Recap

The Learning Circuits

Week One Recap The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. Then on Friday Judy Unrein discussed how the book can benefit instructional designers and Rich Mesch made us all hungry when he reminded us that just like Chocofication (adding chocolate to everything) is not a good idea, neither is gamification of all content a good idea.

Is eLearning Dead? Is Instructional Design Dying with It?

Kapp Notes

In fact, in my blog post Games, Gamification & Learning in China I observed. Instruction is delivered in one of three methods. I see instructional design skills in high demand as the industry pivots away from eLearning to these other delivery methods. June 2016 article. ).

Top 10 Competencies of a Gamified Learning Designer

Learnnovators

The primary reason cited for this (failure) is ‘poor gamification design’. In this article, we’ll take a quick look at the top 10 essential competencies that a learning designer is required to possess for designing effective gamified learning interventions.

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Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. Issues with Gamification and It’s Implications. In Defense of the Term Gamification.

Microlearning, Mega Results

Association eLearning

In a follow-up ATD study with 228 respondents whose organizations use microlearning, participants states that for maximum effectiveness, a microlearning activity should be longer than 2 minutes but not more than 5. Self-paced eLearning is another popular method.

Resources from Training Magazine Network Webinar

Kapp Notes

In this webinar, for Training Magazine Network , I discussed how Gamification should be thought of as a design sensibility and not merely a digital tool. We talked about how gamification and game-thinking is more of a thought process and a methodology to engage and motivate learners.

6 Strategies You Can Use To Design Effective eLearning For Your Millennial Workforce

EI Design

In this article, I will explain 6 strategies that you can use to effectively engage and motivate your millennial workforce. Both of these would help us in defining the required learning strategies and training Millennials effectively. Engage with gamification of learning.

Teachers Need the Right Tools for Students of the Digital Era

Magic EdTech

Although technology has disrupted practically every sphere of our lives, it has been late to make its mark on the education sector , leaving teachers at the mercy of antiquated instruction methods. Drastic changes are being made in instruction and assessment methods.

Teachers Need the Right Tools for Students of the Digital Era

Magic EdTech

Although technology has disrupted practically every sphere of our lives, it has been late to make its mark on the education sector , leaving teachers at the mercy of antiquated instruction methods. Drastic changes are being made in instruction and assessment methods.

4 Ways To Gamify Your Online Training Course

eThink Education

Gamification involves the use of gaming techniques in order to provide engaging learning and training experiences that result in increased knowledge retention and improved outcomes. There are quite a few approaches you can take to incorporate this method into your learning program.

How to Gamify Compliance Training

Gyrus

In September we explored ways in which to make compliance training more fun, with our article entitled “ Fun Compliance Training – A Real Phrase ” However, we did not fully dive into the depths of manners in which such fun could be accomplished. Gamification eLL

Using Spaced Learning and Distributed Practice in Corporate Learning

Bottom-Line Performance

Use Gamification to Space the Learning. In a recent article for Learning Solutions Magazine , Karl Kapp shared a case study on Pep Boys ‘ approach to Retail Safety and Loss Prevention training.