article thumbnail

The Metaverse Journal's 2010 Virtual World Predictions

Kapp Notes

Here are ten predictions about virtual worlds in Australia and beyond made by The Metaverse Journal in an article simply titled Virtual worlds predictions for 2010. Also, another interesting article in The Metaverse Journal is a review of how they did on their predictions for 2009.

article thumbnail

Resources for Researching Virtual Worlds

Kapp Notes

Recently, a number of individuals have inquired about resources for virtual world research. Journal of Virtual World Research --Great resource. This journal has freely available PDF articles describing the vast amount of work being done in virtual worlds. Here are some valuable links.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Insurance Training Programs to Empower Professionals for Future Success

Infopro Learning

In a world where uncertainties loom large, insurance protects against the unpredictable. Insurance training programs are designed to provide individuals with the knowledge and skills needed to excel in the dynamic world of insurance. This technology can make training more dynamic and relevant.

article thumbnail

Knowledge Anywhere Founder Predicts the Future: How Online Training Has Changed from 2001

KnowledgeAnywhere

In June 2001, Knowledge Anywhere Founder Charlie Gillette published an article in The Eastside Journal, entitled Tips to Setting up a Virtual Office. Original Article Knowledge Anywhere, a Bellevue online learning company, has grown significantly over the past few years. Organization between the virtual team is also key.

article thumbnail

Learner Resources in the Digital Age

BrainCert

Whether you're a learner, a professional, or a lifelong learner, the digital world offers a plethora of opportunities to quench your thirst for knowledge. Through video conferencing and shared documents, learners can work together and develop important teamwork skills that are highly valued in today's professional world.

article thumbnail

Using Games and Avatars to Change Learner Behavior

Kapp Notes

A recent article in Wired presented an interesting research finding. Flying around a virtual world as a superhero made subjects nicer in the physical world. Any participant who did NOT help had been in the virtual world as a passenger in the helicopter. Also see my article Can a Video Game Make Someone Nice?

Behavior 257
article thumbnail

Virtual reality for pain management

KnowledgeOne

Virtual Reality (VR) is a fascinating technology that allows the user to be transported into a synthetic world they perceive as real and in which they can move and interact. The impressive potential of VR goes far beyond entertainment. VR: the ultimate immersive technology. ” The first is immersion and the second is presence.