Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Tuesday, September 22, 2009 Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! Live session with Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do! How do we use new and emerging technologies in the learning space? Point of today’s conversation: talking training, design and development if a marketing person were doing it. What are they doing that’s different?

Ultimate eLearning terms you should know: Part 2 (M-Z)

LearnUpon

Pedagogy: Derived from the Greek for ‘to lead’, pedagogy is a teacher-centred approach to educational activities in online and face-to-face environments. In eLearning, pedagogy involves selecting the best methods to convey information to learners.

The pros and cons of adaptive learning

Litmos

Can we do something unique because of who the learner is, or their preferences? Do we only have a single alternative path that’s slow or fast, or do we have a rich suite of content to draw upon? Thus, we have a model of a learner’s specific knowledge and gaps.

7 Pro Tips To Create Top-Tier eLearning

Ed App

Modern day eLearning is a carefully balanced amalgam of nifty technology and precise pedagogy. In this article, we discuss pro tips that will help you craft eLearning courses that make learners curious to learn, engage them and ensure that they absorb and retain information easily. Pre-assessments trigger the existing knowledge learners have, helping them recognize any knowledge gaps they might have, and give them a confidence boost, as it is always good to know what you do know.

How to Create an eLearning Organization Business Model

eFront

With most economies quickly moving towards knowledge-resourced survival strategies, eLearning is the most sought-after knowledge management pedagogy. In this article, we will share with you some best practices in developing the right eLearning business model for your eLearning organization.

Why yesterday’s skills and development strategies aren’t enough to survive today’s digital transformation

Learning Wire

an estimated 60M people are shut off from jobs because of a lack of digital skills: nearly 20% of American adults do not use the Internet at home, work, or at school, or by mobile device [3]. Progress generates a skills gap. This article was originally published on Trainingindustry.com.

Who will survive?

Learning with e's

Do you want to know how to make Baked Alaska ? Need to know how to build a computer ? Wikipedia, the online crowd-sourced encyclopaedia, hosts over 14 million articles on just about every subject under the sun.

Sun 88

Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

After an academic career, Dr. Quinn served as an executive in online and elearning initiatives and has an international reputation as a speaker and scholar, with four books and numerous articles and chapters to his credit. How do we ensure learning faster than everyone else? What do some of the interesting research findings and survey results point to? How do you educate your clients about the most effective approaches to learning?

Free e-Learning books

eFront

> If you know a free e-Learning book that is not included in the list please I will highly appreciate if you write a comment with a link to that book. -- -- CU Online Handbook - University of Colorado Denver (Update 12/06/2010: suggested by PRL ) Do you currently teach online?

BE a businessperson

Jay Cross

That question is this: what would Andrew do? Your objective will often be to do convince Andrew what you say/do is worthy of investment. When in doubt about ROI, just ask yourself “What would Andrew Carnegie do?&#. Results do not exist inside the training department.