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eLearning Glossary: Definitions for the Most Commonly Used Terms

Association eLearning

eLearning -Also referred to as internet-based learning, web-based learning, and online learning is any training or education delivered via computer. Digitec, Instructional Designer, Jennifer Ritter wrote a blog about this recently explaining, “I now realize that I was raised with game-based learning. If you’d like to learn more, check out this article from eLearning Industry. Blended Learning – A blend of eLearning and face-to-face training.

Instructional Design Demystified: What Is It, and How Do You Do It?

Maestro

Think about the last time you learned how to do something. Consider the basic instructional design definition : designing and developing learning experiences to achieve learning outcomes. Assessments (pre- and post-learning, mid-course learning checks, and practical evaluations).

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Free L&D webinars for May 2020

Limestone Learning

But with the COVID-19 pandemic running its course, this is a year like no other — a year in which we’ve rapidly adapted to working from home, meeting virtually, and finding new ways to be productive and manage our deliverables. Poor or no visual communication impedes learning.

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The Ultimate Glossary of eLearning Terms

LearnUpon

Active Learning. Active learning is a strategy focused on encouraging learners to actively participate in training. Examples of active learning activities include practical tasks and problem-solving conducted in small groups. It’s a five-phase framework that instructional designers use; a guideline for building effective training and learning support tools. In today’s fast-paced learning environments, the AGILE method is often seen as more efficient than ADDIE.

List of e-Learning Job Descriptions

Vignettes Learning

One of the toughest challenges in running an e-learning project is finding the right talent and ensuring they fit into the roles and expectations of the team. To promote innovation in the use of e-Learning/ILT benefit learning, teaching and research throughout the curriculum. To enable and support all staff in the training and business curriculum changes needed to utilize new technologies and learning materials. programs that facilitate e-learning creation.