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Augmented Reality (AR) in Education: Transforming K12 for the Digital Age

Hurix Digital

As a result, technologies like Augmented Reality (AR) are emerging as a symbol of advancement to revolutionize K–12 education and ed-tech solutions for schools. In this blog, we will explore different cases of augmented reality in education to highlight how it is reshaping the K–12 learning landscape in 2024.

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eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

In an excerpt from Effects of Achievement Motivation on Behavior , author Rabideau explains the motives behind gamification: People’s achievement goals affect their achievement-related attitudes and behaviors. Two different types of achievement-related attitudes include task-involvement and ego-involvement.

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5 Tips For Integrating Play Into Higher Education

KnowledgeOne

Putting attitude first. It is important to remember that play transcends tools and technique and is embodied first and foremost in the attitude and approach of the teacher. Without a consistent attitude on the part of the teacher, a game alone will not sustain the spirit of fun in a class. Be creative.

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Play and the Adult Learner: Test Your Knowledge!

KnowledgeOne

While games are essential to the development of children, we now know that they also have educational benefits for adults, enabling them to develop their values and attitudes : openness to new experiences, curiosity, risk-taking and the ability to learn from failure. E) trigger an open and engaged learning attitude to enhance learning.

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4 Tips for an Engaging Online Learning Experience

KnowledgeOne

While web-based tools offer many opportunities to combine play and learning, this spirit of fun must first and foremost be embodied in the teacher’s attitude and approach. A recent U.S. Forbes begins all of her online courses with an icebreaker activity, which has the effect of stimulating interpersonal connections, among other things.

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The Rise of Simulation Learning: 5 Innovative Approaches to Healthcare Training

Hurix Digital

Around 30% of the included studies examined attitude and knowledge, with the result for all showing the positive effects of simulation-based learning. Augmented Reality in Healthcare Training The advent of augmented reality (AR) has paved the way for advancements in the accessibility of skill development.

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Mentoring meets the Metaverse

CLO Magazine

Recent innovations like augmented reality, virtual reality and digital identities, along with best practices from social media, create spaces for rich user interactions that mimic the real world. The goal of the study was to see if participants could experience empathy and positive attitudes toward the homeless.