Remove Audio Remove Content Developer Remove Developing eLearning Remove iPhone
article thumbnail

Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. Clearly Apple is backing HTML 5, CSS 3 and JavaScript for developing future web applications.

article thumbnail

eLearning Software for Blended Learning

B Online Learning

Android/IPhone. Shareable content templates across multiple developers. Media and content rich: Video. Not all of us are full time eLearning content developers. This flexibility should include: Responsive (and still be functional) across multiple output channels. Stand alone. Animations.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Rapid Authoring Tools For Creating mLearning

Upside Learning

There is still a lack of standardization across devices and amongst networks across geographical areas resulting in mlearning content development being somewhat constrained. Before beginning to develop mLearning on their own, they should keep in mind some technical considerations. Chalk Pushcast.

article thumbnail

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

This implies the use of tool separate tools, always – one to create and edit graphical content and another to write the program logic which manipulates the graphics and environment. Designer/ developer collaboration In eLearning content development, the skill sets required by a graphic designer and a programmer are very different.

article thumbnail

Learning on the go: how to develop engaging mobile-friendly courses

TalentLMS

Just the first 2 would get you pretty far, audience reach-wise, but factor in the different devices (the myriad Android phones, various iPhones, the iPad, etc.) and it suddenly seems like a lot of work to ensure that your mobile content plays well in all these. Audio: Use the MP3 file format.

Mobile 69