E-Learning Provocateur

20 real-world examples of Augmented Reality

E-Learning Provocateur

The 2019 instalment of Virtual Reality Working Out Loud Week kicks off next month. I’ve decided to focus my attention on Augmented Reality. My coverage of augmented reality here is by no means exhaustive; it simply represents the instances I’ve stumbled upon recently.

The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. Is augmented reality worth the hype? (3:54). I was impressed with the examples of augmented reality cited by Scott.

When augmented reality isn’t

E-Learning Provocateur

So I was excited to stumble upon their Augmented Reality browsing of Powerhouse Museum around Sydney app for Apple and Android. I love history, I love augmented reality, and I own an iPhone – so a combination of all three proved irresistible.

The two types of augmented reality

E-Learning Provocateur

My favourite example of augmented reality is now a couple of years old: While it might not be as flash as the xkcd enthusiasts might demand from this emerging technology, it remains practical and – gasp! But are these two latter examples really augmented reality?

The joy of UX

E-Learning Provocateur

I’ve written previously about how I’ve been toying around with the augmented reality app Aurasma. I understand why Aurasma links images to augmentations via specific channels. Not to mention it would be in the corporation’s best interest to augment its own logo.

MOOCs, open badges & the future of e-learning

E-Learning Provocateur

The paradox of augmented reality. blogging e-learning augmented reality backchannel blog comedy elearning face-to-face future learning m-learning mobile MOOCs Open Badges Udemy

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My blogging year in the rear-view mirror

E-Learning Provocateur

A way with the fairies – My first dabble with augmented reality. The joy of UX – My second dabble with augmented reality. As the year draws to a close, I like to reflect on my blog posts.

A way with the fairies

E-Learning Provocateur

Despite not being a member of the app’s target audience, I am an augmented reality advocate, so I downloaded the app and installed it on my iPad. Of course, this means the experience is no longer augmented reality, but rather an illusion of it.

Educate everyone

E-Learning Provocateur

My all-time favourite example of augmented reality has been reinvented. When I first saw BMW’s augmented reality glasses on YouTube over 8 years ago, I was excited. Overnight, the Korean boffins made BMW’s augmented reality glasses a reality for the rest of us.

The Average Joe imperative

E-Learning Provocateur

I predict a similar fate for other emerging technologies, be it Tin Can, augmented reality, responsive e-learning, or whatever else lay on the horizon. There once was a time when I thought Second Life was going to take over the world. Well, the virtual world.

E-Learning Provocateur: Volume 3

E-Learning Provocateur

Augmented reality. e-learning AR augmented reality blog blogger book corporate e-book ebook elearning flipped classrooms future informal learning Kindle m-learning Massive Open Online Courses mlearning mobile MOOCs Open Badges self publishing social intranets workplace

Pokémon whoa!

E-Learning Provocateur

Ingress is oft described as an augmented reality game, but I disagree. It’s an alternate reality game. I was vaguely aware of this game since I maintain a general interest in augmented reality. When I was a teenager I was addicted to video games.

The dark side of gamification

E-Learning Provocateur

It’s a ridiculous question, I know, but in the short film Sight the protagonist plays an augmented reality game that awards him points for the consistency in the thickness of his slices. How well do you chop your cucumber?

Where is L&D heading?

E-Learning Provocateur

By this I mean integrating the content with the environment in which the individual is situated, and I see a lot of potential in augmented reality and wearable technologies facilitating this.

E-Learning Provocateur: Volume 2

E-Learning Provocateur

augmented reality. book AR augmented reality blog blogger blogging critical theory customer service data analysis digital influence e-learning E-Learning Provocateur ecological psychology government 2.0 Following the modest success of my first book , I decided to fulfil the promise of its subtitle and publish E-Learning Provocateur: Volume 2. The volume comprises a collation of my articles from this blog.

The 3 mindsets of m-learning

E-Learning Provocateur

Handheld devices combined with the Internet, geolocation, and the likes of augmented reality make the learning experience engaging, timely and real. One of my most popular posts of last year was M-Learning’s dirty little secrets.

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Eye of the tiger

E-Learning Provocateur

According to Cook-Greuter, “it refers to how we see the world through new eyes, how we change our interpretations of experience and how we transform our views of reality.

E-Learning Provocateur: Volume 2

E-Learning Provocateur

augmented reality. book AR augmented reality blog blogger blogging critical theory customer service data analysis digital influence e-learning E-Learning Provocateur ecological psychology government 2.0

E-Learning Provocateur: Volume 1

E-Learning Provocateur

augmented reality. book augmented reality blended learning cloud computing corporate social responsibility csr e-learning E-Learning Provocateur elearning employee engagement future informal learning instructional design learning styles learning theory mobile learning pedagogy religion self publishing social media virtual worldsWell I have finally bitten the bullet and published a selection of my blog musings in paperback form.

E-Learning Provocateur: Volume 1

E-Learning Provocateur

augmented reality. Well I have finally bitten the bullet and published a selection of my blog musings in paperback form.

25 more real-world examples of Virtual Reality

E-Learning Provocateur

A couple of years ago I started up Virtual Reality Working Out Loud Week to promote real-world applications of virtual reality. Loath to disappoint, I hereby present 25 more real-world examples of virtual reality, drawn from this year’s and last year’s events.

The equation for change

E-Learning Provocateur

Technological determinism is a philosophy that has implications for e-learning professionals as we grapple with technologies such as smartphones, tablets, ebooks, gamification, QR codes, augmented reality, the cloud, telepresence, ADDIE, SAM, and of course, MOOCs.

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E-Learning conferences in Australia in 2019

E-Learning Provocateur

International Conference on Virtual and Augmented Reality Simulations. Guess what… it’s less than a year to the iconic “2020” I wonder what will emerge in the lead-up to this futuristic milestone for so many talkfests gone by.

E-Learning conferences in Australia in 2017

E-Learning Provocateur

International Conference on Virtual and Augmented Reality Simulations. Sydney is evidently the place to be for e-learning pro’s who are keen to develop their knowledge and skills this year.

2010: My blogging year recapped

E-Learning Provocateur

• The two types of augmented reality. As 2010 draws to a close, I thought I’d take a moment to recap my blog posts during the year. I hope you take the opportunity to read any that you may have missed. Oh, and please leave a comment or two or three…!

The two faces of blended learning

E-Learning Provocateur

Scaffolding an augmented reality tour with a podcast. What is blended learning? Well, it depends on who you ask. For example, someone might say it’s a mix of pedagogical approaches, while someone else might say it’s a mix of theory and practice.

Aus-e-learning

E-Learning Provocateur

Augmented Reality browsing of Powerhouse Museum around Sydney. Last year, Jeff Goldman published Free US History eLearning in honour of Independence Day. I thought it was such a wonderful idea, I have decided to do something similar in honour of Australia Day. I hope you find the following Aussie-flavoured e-learning resources to be informative, fun and “bonza”… Facts and figures. • Come To Australia. It’s nice here. You’ll like it.

The equation for change

E-Learning Provocateur

Technological determinism is a philosophy that has implications for e-learning professionals as we grapple with technologies such as smartphones, tablets, ebooks, gamification, QR codes, augmented reality, the cloud, telepresence, ADDIE, SAM, and of course, MOOCs.

Change 130

Aus-e-learning

E-Learning Provocateur

Augmented Reality browsing of Powerhouse Museum around Sydney. Last year, Jeff Goldman published Free US History eLearning in honour of Independence Day. I thought it was such a wonderful idea, I have decided to do something similar in honour of Australia Day.

2011: A writer’s odyssey

E-Learning Provocateur

• When augmented reality isn’t. 2011 was a big year of writing for me, with 2 self-published books and over 40 blog posts. My books are available on Amazon , and I have listed the year’s blog posts below for your convenience. Thanks for reading! Social media.

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2011: A writer’s odyssey

E-Learning Provocateur

• When augmented reality isn’t. 2011 was a big year of writing for me, with 2 self-published books and over 40 blog posts. My books are available on Amazon , and I have listed the year’s blog posts below for your convenience. Thanks for reading! Social media. • Social media extremism. • Smash your wall. • My Twitter hero. • Who owns the photocopiers? • 20 hot resources for customer-facing social media.

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E-Learning conferences in Australia in 2018

E-Learning Provocateur

International Conference on Virtual and Augmented Reality Simulations. Well 2018 is shaping up to be a strong year of professional development opportunities for e-learning professionals down under.

20 real-world examples of Virtual Reality

E-Learning Provocateur

The inaugural Virtual Reality Working Out Loud Week launched earlier this month. It’s something I started up almost on a whim to promote real-world applications of virtual reality. Port Adelaide Football Club uses virtual reality for match simulation training – @simongterry.

Virtual Reality and Augmented Reality

Association eLearning

What’s the difference between virtual reality (VR) and augmented reality (AR)? Virtual Reality. Augmented Reality. Virtual Reality for Training. Augmented Reality for Training.

Augmented Reality In Social Media, Marketing, Mobile Apps and More

G-Cube

Augmented Reality (AR) in which virtual content is incorporated with real-world scenarios, is an emerging trend in the field of workplace learning and development. Augmented Reality- A Future Battleground. e-Learning Augmented Reality