Remove Augmented Reality Remove Collaboration Remove Skype Remove Webinar
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Revitalizing the Power of Effective Content Delivery

BrainCert

This includes utilizing the platform for instructor-led training, creating tests/quizzes, incorporating collaboration tools such as webinars and simulations, managing assessment scores and feedback using the platform’s reporting tools, etc. Social learning platforms encourage collaboration and peer-to-peer teaching.

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Free L&D webinars for May 2020

Limestone Learning

This month’s crop of free webinars offers tons of hints and suggestions for our new modes of work. Some are threatened by this reality, while others have been tasked with quantifying and evaluating it. In this webinar, with Jim Kirkpatrick, Ph.D.,

Free 78
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5 E-Learning Forecasts for 2012

eLearning 24-7

Augmented Reality and Kinect. In two past webinars on this topic, average attendance was 180 people from all over the world. There are consumer locations that have implemented augmented reality without using a mobile device to view it. Augmented reality opens those doors. ” The Future. #1.

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A Look Back at E-Learning in 2012

eLearning 24-7

Sure there were exceptions on the desktop side – most notably Articulate Storyline, but overall until desktop vendors see the advantages of SaaS, especially with real time collaboration and peer review, tablets will be slow going. Favorites included: Skype. Augmented Reality. Authoring Tools. Salesforce.

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E-Learning Early Indicators

eLearning 24-7

I recall speaking in November on a webinar panel and being somewhat chided over the fact that I kept repeating the importance of mobile learning and tablets. Real Time collaborative tools, such as integration with Google Docs or desktop sharing, slowly starting to appear. It was as though, I was somewhere on Saturn. Live casting.

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What is Online Learning? Brief History, Benefits & Limitations

learnWorlds

Present Continued innovation with virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) technologies in education. Synchronous Learning: This involves real-time interaction between instructors and students, often through video conferencing tools (like Zoom or Skype), chat rooms, or virtual classrooms.