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Augmented Reality in Online Learning: Transforming Education

Webanywhere

Augmented Reality (AR) is making waves in education, turning traditional learning on its head. Apps like Google Expeditions push the boundaries of engagement by taking students on virtual field trips. Better Understanding of Complex Subjects Augmented Reality shines when it comes to demystifying complex subjects.

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The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. I caught up with Scott in the harbour city and asked him the following questions… What are your favourite examples of augmented reality? (0:08).

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Gain Buy-In For Augmented Reality Training: Importance And 3 Steps To Take

Roundtable Learning

Within the next 10 years, 23 million jobs across the world will use augmented reality (AR) and virtual reality (VR) to boost employee innovation and productivity. . If so, how are you planning to gain buy-in from senior leadership to invest in extended reality (XR) technology? . Is your workforce included in this?

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5 Ways to Use Augmented Reality in the Classroom

LearnDash

But Augmented Reality (AR) is a much more accessible technology that educators can begin to implement more effectively in the classroom. Augmented Reality uses readily available mobile technology on a phone or tablet to provide additional information about the surrounding environment.

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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

So why would we use VR or it’s little cousin, augmented reality, in our training? I posit that learning and development professionals should consider AR and VR training because they can be incredibly effective. Is AR Just As Effective As VR? To be truly effective, companies need content authoring tools. But do you?

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

In recent years, the term has been used to describe the growing trend of virtual and augmented reality (AR/VR) technologies, which are being used to create immersive and interactive digital experiences. Among the most intriguing implementations of the metaverse is corporate training.

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eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

In an excerpt from Effects of Achievement Motivation on Behavior , author Rabideau explains the motives behind gamification: People’s achievement goals affect their achievement-related attitudes and behaviors. Augmented Learning. Augmented learning is the next “cool-factor” innovation in eLearning. Tweet This!