article thumbnail

How to Make Workplace Safety Training Modules Future Ready

Kitaboo

Create Interactivity with HTML5: Adobe’s Flash Player will become obsolete by next year, as the company has announced that it will stop updating and distributing the Flash Player at the end of 2020. So, content creators now have to migrate to open formats such as HTML5. You need to show them visuals.

Module 104
article thumbnail

Augmented Reality and M-Learning

eLearning 24-7

Augmented Reality and it is happening as we speak. Augmented Reality – what is it? Acrossair app displays all the tweets around you in 360 degrees of Augmented Reality view, with the distances and photos of the people tweeting around you. If yes, what would it be called? M-Learning Value. Bottom Line.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Augmented Reality and M-Learning

eLearning 24-7

Augmented Reality and it is happening as we speak. Augmented Reality – what is it? Acrossair app displays all the tweets around you in 360 degrees of Augmented Reality view, with the distances and photos of the people tweeting around you. If yes, what would it be called? M-Learning Value. Bottom Line.

article thumbnail

Top 50 eLearning Posts For 2011

Upside Learning

Game Based Learning Isn’t Always Electronic. 9 Essential Elements for Fun in Games. A Challenge For Designers Of Game Based Learning. What Is Game Based Learning? An Augmented Reality Future. Is the iPad Driving eLearning Towards HTML5? Flash For Mobile Is Dead. Reflect on them. Debate them.

article thumbnail

Designing eLearning for iPads – Webinar Recording and Q&A

Upside Learning

By using a mobile device as a learning platform, one can leverage its unique features such as camera, audio/ video player & recorder, computing device, eBook reader, GPS, gaming compatibility etc. But we differentiate primarily because of the OS and Flash compatibility. Can we publish HTML5 from Lectora?

iPad 270
article thumbnail

Corporate Training & Development Trends to Watch Out for in 2020

Kitaboo

Gamification, simply put, is the application of certain gaming techniques into the employee training program. Gaming usually involves competitive behavior, where players try to aim for the highest score. Augmented Reality. Virtual Reality. HTML5 Replaces Flash. Gamification. To sum it up.

article thumbnail

John Blackmon – Crystal Balling with Learnnovators

Learnnovators

John: I think it is the enabler of engaging content, with actions, branching, and gaming all built in. Learnnovators: At a time when the learning industry is leaning towards HTML5, you bundle Flypaper (a tool for developing Flash interactions and animations) into Lectora. How has this decision been paying off?

Trivantis 160