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Designing eLearning for iPads – Webinar Recording and Q&A

Upside Learning

You can deliver offline as well as online learning elements, performance support and just-in-time information on your learners’ mobile devices and achieve greater learning outcomes. But we differentiate primarily because of the OS and Flash compatibility. A: Heavy graphics don’t pose too much of a problem in HTML5.

iPad 270
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E-Learning End Users Have Spoken – time for the industry to listen

eLearning 24-7

Interestingly, a large portion of LMS vendors have not optimized their products for the iPad/ iPad2 and with the exception of two content authoring tools, HTML5 capabilities, specifically the ability to output a course in HTML5 does not yet exist. Augmented Reality. 52% Augmented Reality . 11% Other .

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E-Learning 101: Straightforward Answers to Fundamental Questions

ATD Learning Technologies

AR is an abbreviation for augmented reality, and VR is used to abbreviate virtual reality. Augmented reality takes a view of a real environment and augments it with additional information or effects. What is HTML5 and why is it significant for e-learning? Learn more at the Experience API website.

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Top Ten Timeless Trends in eLearning

TalentLMS

Smaller screens mean two things: Instruction developers need to know HTML5 and they need to break content into “nibble-sized chunks”. Augmented learning. Augmented reality has stepped out of the movies and the games, like Pokemon Go. TinCan enables learners to collect data online and offline. Cloud LMS .

Trends 40
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5 E-Learning Forecasts for 2012

eLearning 24-7

Augmented Reality and Kinect. There are consumer locations that have implemented augmented reality without using a mobile device to view it. Augmented reality opens those doors. Expect a few commercial vendors to jump into the augmented reality space for e-learning. ” The Future. #1.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

I agree the technologies to create, deploy and manage HTML5-based mobile web apps will greatly improve in 2012 but I don't feel they will mature to the point they can replace all native apps – at least in most of the primary enterprise use cases for learning that’s managed and tracked. Mobile App Debate Intensifies. Near Bullseye.

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March 2010 Informal Learning Hotlist

Jay Cross's Informal Learning

Augmented Reality – Explained by Common Craft - Common Craft – Explanations In Plain English - , March 23, 2010. Why HTML5 is worth your time - OReilly Radar , March 15, 2010. The Complete Guide to Ripping and Converting Flash Videos [Flash] - Lifehacker , March 22, 2010. Decisions, decisions.