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Recommended Research: Constructivism & Learning Technology

Adobe Captivate

In class, we briefly touched on some learning theories and research related to constructivism and the effective use of technology, games and gamification within the overall learning environment. The next blog posts will probably be devoted to virtual and augmented reality resources. (If Google Scholar. Van Eck, R.

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Learner Resources in the Digital Age

BrainCert

Digital resources also bridge the gap between theory and practice. Virtual Reality (VR) and Augmented Reality (AR): As technology advances, VR and AR are making inroads into education. This personalized approach fosters creativity, innovation, and critical thinking skills.

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Multi-Generational Learning in the Workplace

Janet Clarey

Google, Google Scholar, and Wikipedia for homework, the school’s VLE/LMS, instant message, text, profile on a social networking service like Facebook or MySpace.). Know the learning theories behind your craft damn it! Instructional theories and models. Growing Up with Google. Jonassen, D. Reigeluth (Ed.)