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A message to CxOs 2: about org learning myths

Clark Quinn

Lectures, information dump & knowledge test, in general content presentation doesn’t lead to meaningful change in behavior in the absence of activity. Sure, Augmented Reality and Virtual Reality have some real potential. Powerpoint presentations in Second Life, but ideally is avoided.

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Collaborative Modelling in AR (and VR)

Clark Quinn

A number of years ago, when we were at the height of the hype about Virtual Worlds (computer rendered 3D social worlds, e.g. Second Life), I was thinking about the affordances. And in thinking again about Augmented Reality, I realized we had this opportunity again. If we can provide mechanisms (e.g.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Learning apps.

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A Conversation with Andrew Hughes

Kapp Notes

We are currently developing in a plethora of virtual world spaces such as Second Life, OpenSim, Open Wonderland, as well as a handful of gaming engines such as Unity 3D and Unreal engine. 3D Virtual Campus Tours” includes games and many other interactive features to make the tour more engaging and informative.

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New Directions in Sales Performance

PDG

AI pushes only relevant bites of information to each salesperson, tailoring it to their existing knowledge, requirements, and experience. It’s only as good as the model it’s built upon—AI based on a flawed sales model just means you’re giving your salespeople bad information more efficiently. However, AI isn’t magic.

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Interview with 3D Pioneer Randy Hinrichs, CEO of 2b3d–Part One

Kapp Notes

He holds several patents in internet based education, large-scale information collection and mining and Internet based medical record systems. Augmented reality is part of the virtual world. Randy is also faculty at the University of Washington, where he developed and teaches the Certificate in Virtual Worlds in the iSchool.

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Q&A With Student from King's College

Kapp Notes

You have blogged and spoke many times on the program Second Life, which we are currently in the process of registering for in class. How do you view the relation between an avatar - someone's online personality - and their real-life perception of themselves? This is a rethinking that few are undertaking.