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An Augmented Reality Future

Upside Learning

The app utilizes the iPhone or iPad 2’s front-facing camera to track your hands. The use of augmented reality as an interface has mostly been gimmicky. Perhaps the only other AR based apps that have made equal sense are the augmented reality browsers.

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The newest realities of the business world are Augmented & Virtual

QuoDeck

Augmented Reality & Virtual Reality have changed the way corporates look at content dissemination. The new Iphones offer a new iteration of Augmented Reality right out of the box. Your employees are placed in the midst of the action and they can interact with objects just like in the real world.

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How the fourth industrial revolution is impacting L&D

Matrix

New materials, an entirely different Internet (the Internet of Things ), widespread use of Virtual and Augmented Reality, quantum computing. Virtual and Augmented Reality will undoubtedly become important in the learning and development industry. Read more: 4 Benefits of using VR in training. Final remarks.

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Realities 360 Reflections

Clark Quinn

So, one of the two things I did last week was attend the eLearning Guild ‘s Realities 36o conference. Ostensibly about Augmented Reality (AR) and Virtual Reality (VR), it ended up being much more about VR. However, there were some interesting learnings for me, and I thought I’d share them.

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Virtual Reality and Micro Learning: Ready. Set. Engage. - Tip #145

Vignettes Learning

This movie is an adaptation of the same titled Ernest Cline’s virtual reality thriller novel and is set in the year 2044. In this story, people escape the harsh reality of the real world by entering into a virtual reality (VR) platform called OASIS. What Is Virtual Reality? What does this mean?

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5 Problems With Virtual Reality Training They Don’t Want You To Know

Roundtable Learning

Did you know that nearly ¼ of organizations use virtual reality (VR) or augmented reality (AR) to train their workforce? What Is Virtual Reality Training? Virtual reality (VR) training simulates any real world you can imagine, enabling learners to encounter true-to-life scenarios without real-world risk. .

Problem 90
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Let’s Now Shift the Focus to Learning

Origin Learning

You will agree that smart and emerging technologies such as augmented reality, virtual reality, and artificial intelligence are opening up new vistas for learning. Look at the array of device-driven technologies – desktops, laptops, palmtops, tablets, iPads, iPhones, phablets and wearables…the list is growing.