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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

So why would we use VR or it’s little cousin, augmented reality, in our training? The other 20 percent comes from social learning via observation of others and feedback. Virtual and augmented reality have not seen wide public buy-in. But do you? Most of us don’t use VR in our homes.

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Can Learnist Hold the Key to Enterprise Social Learning?

Dashe & Thomson

My last two blog posts were reactions to augmented reality , a concept that was thought up decades ago, coined in the 90s, and only starting to crawl into everyday life. Some have even been fairly successful, such as Yammer , Bloomfire , or Microsoft SharePoint. Learn something, teach something.”

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Learning goes small, social, savvy

Origin Learning

SMAC – Social, Mobile, Analytics, Cloud – is in! A white paper for the eLearning Guild by Sharon Vipond and Janet Clarey, called ‘Microsoft’s Corporate MOOC : Transforming Training to Increase Seller Engagement’ describes “how Microsoft designed and launched its first MOOC at a critical juncture in the company’s history.

Social 100
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How the fourth industrial revolution is impacting L&D

Matrix

New materials, an entirely different Internet (the Internet of Things ), widespread use of Virtual and Augmented Reality, quantum computing. Virtual and Augmented Reality will undoubtedly become important in the learning and development industry. Accessibility is also an issue and will be a priority for major tech giants.

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What is a Content Authoring Tool and How to Choose the Best One?

Paradiso

With the rise of the internet and social media, businesses, organizations, and individuals increasingly rely on digital Content to reach their target audience and convey their messages. Examples of cloud-based authoring tools include Dropbox, Paradiso Composer, Box, and Microsoft OneDrive.

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eLearning Trends That Will Dominate In 2022

Instancy

Table of Contents Mobile Learning Microlearning Video Learning Gamification Social Learning and User-Generated Content Artificial Intelligence Augmented, Virtual Reality, and Metaverse Adaptive Learning Cloud-based Next Generation Learning Management System Learning Experience Platform Web 3.0

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Meeting your learning objectives in XR

KnowledgeOne

XR is shorthand for Extended Realities, an umbrella term that encompasses multiple types of technologies: Virtual Reality, Augmented Reality and Mixed Reality. AR Augmented Reality. Augmented Reality is particularly useful when contextual information or visualization can be helpful.