Remove Augmented Reality Remove Simulations Remove Track Remove xapi

eLearning Glossary 2017 Edition

Association eLearning

AR (Augmented Reality)- Augmented reality is the integration of digital information with the user’s environment in real time. Google glass is an example of an augmented reality product. eLearning has always been on the forefront of innovation.

Eric Schuermann – Crystal Balling with Learnnovators

Learnnovators

Emerging technologies like the Tin Can/Experience API and software like Lectora® Express LMS – the Easy LMS allow us to paint a more authentic picture of how and when learning is happening through greater tracking of learning, including social and informal learning. These new technologies and trends like gamification, interactive video, augmented reality and more, allow us to engage and captivate learners, offering an experience that is both useful and enjoyable.

Karl Kapp – Crystal Balling with Learnnovators (Part 1)

Learnnovators

I have seen a couple of applications of complex corporate tradeoffs being fashioned into a game-like simulation. We need to have mobile enabled content that doesn’t require tracking by the LMS and we have to get rid of the notion that if learning isn’t tracked it’s not formal or not valuable. The data side of gamification (tracking, monitoring and measuring) will provide a powerful tool.

Innovative LMS Features: Real or Hype?

Talented Learning

Artificial intelligence , machine learning, content curation, interactive learning experiences, analytics dashboards , mobile-first design, digital badges, credentialing, virtual reality, augmented reality, in-app guidance –gulp- the list of mind-blowing capabilities seems endless.

2019 eLearning Predictions – Hype Curve

Web Courseworks

Its potential uses in online learning are yet to be fully explored, but it promises a way of keeping a secure ledger of transactions, which could have useful applications for tracking CEUs/credits in continuing education and certification scenarios.

2018 eLearning Predictions: Updated Hype Curve

Web Courseworks

There are big problems with tracking and verifying a learners’ CE balance. Just as importantly, ledgers transparently track the movement of credits from party to party – in our case, from CE provider to certificant to certifying board.

E-Learning 101: Straightforward Answers to Fundamental Questions

ATD Learning Technologies

An LMS is a learning management system used to launch and track e-learning courses. AR is an abbreviation for augmented reality, and VR is used to abbreviate virtual reality. Virtual reality is a fully virtual environment.

9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

Also, in some way or other, Virtual Reality and Augmented Reality systems will surely find applicability in some sectors. At eLearning Learning, we track what top thought leaders are saying on many topics. Track contributions to forum posts or edits to the corporate wiki.

Expert 110

Disruptive Technologies and the Future of Learning & Development

Convergence Training

So many that it’s a little hard to keep track of them all, not to mention have an understanding of what they are and just exactly what influences they may have on workforce learning and development. Virtual Reality (VR) and Augmented Reality (AR).

The 2018 eLearning Trends You Can Expect To See & What You Need To Know

eLearningMind

What most trainers are looking for are marketing-like deep analytics, which track specific actions the learner chose for their personalized experience, like scrolling on a page, click throughs, and the order of modules they chose. xAPI is the new standard, replacing TIN CAN or SCORM.