Remove Authoring Tools Remove Flash to HTML5 Conversion Remove Program Remove Virtual World
article thumbnail

How to Make Workplace Safety Training Modules Future Ready

Kitaboo

Future proofing means creating a software or product in such a way that future technological advances do not render it useless or less effective. Ensure Cloud Storage: More than half the world has their data saved on the cloud. So, content creators now have to migrate to open formats such as HTML5.

Module 104
article thumbnail

3 Major Learning Management Developments of 2018

KnowledgeCity

Virtual reality got real. You might think virtual and augmented reality are the domain of gamers instead of learners. There are already dozens of virtual reality learning apps that provide access to immersive learning experiences on everything from art to nuclear physics. The great content migration continued. Why the exodus?

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Free L&D webinars for October 2019

Limestone Learning

Join Patti Phillips, CEO of ROI Institute, and Katharine Aldana, Learning and Development Design Manager for Verizon, as they demonstrate how you can show the impact and ROI of your leadership development programs. as she introduces tools to help you engage the audience, create awesome materials, and save time doing it.

Free 59
article thumbnail

How to Speak Like an eLearning Pro

OpenSesame

Simulations : Imitation of something real world in a virtual environment. For example, having learners practice in a software “sandbox” instead of using the actual software. Flash : Flash is a technology platform originally developed by Macromedia and later acquired and developed by Adobe systems.

article thumbnail

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). Learning apps.

article thumbnail

E-Learning 101: Straightforward Answers to Fundamental Questions

ATD Learning Technologies

In the world of paperback novels, a page turner is an engaging book you don’t want to put down. AR is an abbreviation for augmented reality, and VR is used to abbreviate virtual reality. Virtual reality is a fully virtual environment. What is HTML5 and why is it significant for e-learning?

article thumbnail

Any e-learning professional

CommLab India

It is an entire gamut of e-learning courses, resources, and tools packaged under a particular topic or subject. Games are a great tool to engage the learner and help them stay focused on important and relevant content. H – HTML5. HTML5 is gaining ground where Flash fails. C – Curriculum.