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The Ultimate Glossary of eLearning Terms

LearnUpon

Active Learning. Active learning is a strategy focused on encouraging learners to actively participate in training. Examples of active learning activities include practical tasks and problem-solving conducted in small groups. ADL (Advanced Distributed Learning).

What New Instructional Designers Need to Know About E-Learning

ATD Learning Technologies

Are we doing enough to help new instructional designers produce the types of e-learning experiences that we want to see? I say “trained,” but it was more a case of, “Read this and learn.” ” I became familiar with the notorious idea of learning styles.

Free L&D webinars for April 2018

Limestone Learning

Monday, April 2, 2018, 10AM – 11AM PT: Straight Talk: Communication and Connection Skills to Increase Influence (Free for ATD members) Learn effective communication techniques to improve your communication skills, and learn to connect effectively to leverage those communication skills.

Free L&D webinars for May 2018

Limestone Learning

Tuesday, May 1, 2018, 11AM – 12PM PT: The ROI Dilemma: Measuring Results of Your Learning Programs (Free for ATD members) Significant resources are being allocated to training and development across most organizations, but many companies still find themselves unsure of results.

Are you playing the role of the Subject Matter Expert instead of the Instructional Designer?

Janet Clarey

And, no doubt I’ll piss off some people for my opinion of rapid e-learning tools. The person that I wrote the email to was questioning his ability to really create sound e-learning (using a rapid development tool); how to ‘lay it out.’

List of e-Learning Job Descriptions

Vignettes Learning

One of the toughest challenges in running an e-learning project is finding the right talent and ensuring they fit into the roles and expectations of the team. To promote innovation in the use of e-Learning/ILT benefit learning, teaching and research throughout the curriculum. To enable and support all staff in the training and business curriculum changes needed to utilize new technologies and learning materials. programs that facilitate e-learning creation.