Rapid Content Authoring Tools: Market, Mayhem and Reality

eLearning 24-7

As the evolution of e-learning continues, the rapid content authoring tools (RCAT) market follows suit. While the assumption would be that all the products are alike, or that fee based tools are superior to their free counterparts, nothing could be farther than the truth. Macromedia Authorware and similar products. Macromedia Director. Once you did though, you could do quite a lot with the tool. Eventually, Macromedia Dreamweaver came into the picture.

Lesson I: Making your own Custom Articulate Player | LearnNuggets

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning , tutorial Lesson I: Making your own Custom Articulate Player by Kevin on May 20th, 2010 To kick things off, a note on the words: “Player” and “Skin”. Some refer to it as the Articulate Presenter Community Player while others refer to it as a Skin. Whatever you choose to call it in the end, you are still developing the “Skin” and the “Player.”

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eLearning Development: What’s new in Flash CS4?

Upside Learning

Adobe’s CS4 suite is the second major release since Adobe acquired Macromedia. If you have been bugged by previous Flash versions not allowing you to publish for latest Flash Player there is some relief here. Flash CS4 allows us to finally publish SWF files for Flash Player 10 - the latest version of Flash Player. Flash Player 10 is becoming very popular and in December 2008 , was already installed in more than 50% of the computers surveyed worldwide.

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Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Elearning development tools: only Adobe? Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). In recent years, with the inclusion of various features in Flash and the vast installation base of Flash Player amongst internet users, Flash has become be first choice for eLearning development and delivery over web. Should you be using rapid authoring tools?

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Elearning development tools: only Adobe? Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). In recent years, with the inclusion of various features in Flash and the vast installation base of Flash Player amongst internet users, Flash has become be first choice for eLearning development and delivery over web.

Using Silverlight/Expression Blend for eLearning Development

Upside Learning

Elearning development tools: only Adobe? Over the last ten years or so, major elearning developers have preferred to use tools like Flash, Authorware and Director from Adobe (earlier Macromedia). In recent years, with the inclusion of various features in Flash and the vast installation base of Flash Player amongst internet users, Flash has become be first choice for eLearning development and delivery over web. Should you be using rapid authoring tools?

How to Prepare for the End of the Flash

Magic EdTech

These organizations have been developing Flash content for education since Macromedia offered Flash 1.0 In 2017, Adobe formally announced that it would no longer support the Flash player plug-in. In a former life as a product of FutureWave Software, Flash was known as SmartSketch, graphics editor pen computing on the Mac. In 1996, Macromedia bought FutureSplash and renamed it Flash. 2020 is the year that browsers will stop supporting Flash players.,

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The brand new Captivate 9 puts Adobe years ahead of the competition

mLearning Revolution

Back in 2012 you would have been hard-pressed to find anything exciting in version 6 of Adobe Captivate, in fact most of the cool stuff at the time was coming from Adobe’s competitors, namely Articulate with their new Storyline software and their latest iteration of Articulate Studio. Captivate Draft strengthens the idea that we are no longer tethered to our stationary computers and that mobile devices are maturing from simple consumption tools to powerful authoring devices.