3 Essential Themes for Mobile Learning Systems

Upside Learning

This is where the rubber meets the road, by dreaming up features we invent the mLearning systems future right here. Social/Collaborative – Offering tools that mimic social media/network software will be one obvious theme.

Future Platforms for eLearning

Tony Karrer

I've seen the Content Authoring Research Report from the eLearningGuild that suggests what tools are being used in 2005 and it suggests that most content is being authored using fairly traditional tools such as Flash, PowerPoint, Dreamweaver, Captivate, Lectora.

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5 technologies to promote creative learning

Learning with e's

1) Senses: In this picture the five traditional human senses are depicted. They could use cameras, graphics software, a combination of these, or some other tools to create and capture their illustrations. Who is the mash up video aimed at (audience and purpose)? [NB:

Social Learning Objects - Flash Cards

Tony Karrer

You can add pictures or sounds to flashcards or with a Java applet, you can record sounds right into flashcards, which also is great for language learning. And I would suggest that there are a couple of interesting implications: Web-Based, Niche Authoring Tools I've claimed for a while (see Authoring in eLearning 2.0 / Add-ins & Mash-ups and Incredibly Cool! You somewhat see this with Survey Tool.

Free L&D webinars for July 2018

Limestone Learning

This webcast will clear up some of the confusion and provide a window into how coaching can help, and explore how to build an effective coaching culture in your organization. Utilize the “pictures/feelings/actions” framework to build immediate influence. What about mash-ups?

What Can You Expect in 2013?

CLO Magazine

Moving from pictures to video: Movies, television and YouTube have defined video as a powerful learning medium. It typically involves distance delivery models such as Web-based tools. Alternatives are virtual learning labs for virtual hands-on software training, 3-D virtual worlds for distance role plays and live or online simulations to model the real world. These generations are savvy technologists and expect to learn using familiar tools.

e-Clippings (Learning As Art): Here at ASTD.first session reviews.Ruth Clark and Tony Karrer.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Edu-Gaming in the latest Escapist | Main | Article comparing new Mash-Up tools (Popfly, Pipes, Google) - thanks Sam Adkins » June 03, 2007 Here at ASTD.first session reviews.Ruth Clark and Tony Karrer.