Adobe Captivate: When It Comes to Images, Choose Your Quality

The Logical Blog by IconLogic

Captivate offers four image quality levels you can specify. While your published SWF will be smaller when compared to using the other modes listed here, this setting will lower the quality of the published images so much, you may not like it. According to Adobe, "This option works well for most images and for all the screen recorded content, but can fail if the image contains too many colors or many colors with different transparencies."

Adobe Captivate 5.5: Lowering the Size of Published SWFs

The Logical Blog by IconLogic

Fortunately, adding interactivity to a lesson does not negatively impact the size of the published SWF. Rather, imported assets such as audio, video and images are the main culprits behind SWF bloat. There are some things that you can do while working in Captivate that may lower the size of the published SWF. However, if you can trim the lesson down to 2-3 minutes of playtime, you'll save on SWF file size. We offer Beginner and Advanced classes.

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Adobe Captivate 9 Introduction Video Course Now Available on Adobe KnowHow

The Logical Blog by IconLogic

this beginner course is for you. The lesson will include adding slides, applying themes, adding images and text, and adding interactive buttons. Learn to publish SWF, HTML5, or both. Get a Jump-Start On Mastering This Awesome eLearning Development Tool! If you're looking to learn Adobe Captivate. and quickly. During the 6 chapters that make up this course you'll learn how to create a soft-skills lesson from scratch.

Adobe Captivate 5: Preload Your Corporate Brand

The Logical Blog by IconLogic

In fact, the learner will have to wait for a specific percentage of the SWF to downloaded. The time it takes for that percentage to be reached depends on two things: the size of the SWF you published and the speed of the learner's internet connection. You have the ability to use Captivate's Preloader feature to both control what the learner sees as they wait for the lesson to begin, and the percentage of the SWF that must be downloaded before the lesson will begin to play.