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Ian Bogost, #DevLearn “The Real Power of Games for Learning”

Learning Visions

This are my liveblogged notes Ian Bogost afternoon keynote session at the eLearning Guild DevLearn Conference , happening this week in Las Vegas. And so while Bogost has been doing his work, out of nowhere came these consultants touting “gamification.” Gamification” as a word is brilliant because it makes the process sound easy.

DevLearn 189
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A conversation with GamEffective

Kapp Notes

Floman: GamEffective is a gamification platform for both learning and performance management – sometimes it is used for one of the two (e.g. On the learning side, it uses gamification to gamify the consumption of microlearning – like “spoon feeding” learners one piece of microlearning at a time.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why.

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See Why Learning and Development Will Be More Important Than Ever In 2019

Docebo

Embrace collaboration and competition: Incorporate gamification features that foster a healthy dose of internal competition. Put simply, it’s an area of computer science that aims to perform tasks commonly associated with intelligent beings such as problem-solving, recognizing things, finding patterns and adapt to changing circumstances.

Develop 161
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Which Learning Content Trends Matter Most to You?

Talented Learning

Gamification. ” On the other hand, adaptive learning does all that personalized learning does, but it uses algorithms to detect user behavior and provide personalized recommendations, live in the moment and at a granular level of detail. 15) Gamification. Collaborative Authoring. Learning Content Marketplaces. Simulations.

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JOE GANCI – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Joe holds a degree in Computer Science, and writes books and articles about eLearning. He is widely considered a guru for his expertise in eLearning development, and consults with clients worldwide. His mission is to improve the quality of eLearning with practical approaches that work. One has simply graduated.