ASTD ICE 2013 Presentation Resources

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Here are the resources from my ASTD ICE 2013 presentation.

ASTD 185

ASTD Philly 2013 Presentation Resources

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Here are the resources from my presentation. Here are the slides: Companies Mentioned.

ASTD 133
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. The presentation was a great deal of fun.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 163

Resources from Learning 3.0 Conference Presentation

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 113