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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Here is a copy of my slides from the presentation. Companies Mentioned Designing Digitally.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Learning 3.0 Companies Mentioned Designing Digitally. EduNeering Zombies Run.

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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Here is the video I showed during the presentation. EduNeering Zombies Run.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Here are the slides from the presentation. Gamification of Learning from Karl Kapp.

ASTD 195
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Enspire Learning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Here are the slides from the presentation. Gamification of Learning from Karl Kapp.

ASTD 119