Keeping Up - April's Big Question

eLearning Cyclops

April's Big Question from Learning Circuits is "How to Keep up?" It is tough to stay on top of all the emerging tools. However, being involved in an e-learning community is a big help. This is in reference the immense and rapidly expanding technology tools. For me it is a blog community and following many experts on Twitter. Not only am I often made aware of new tools, but also get opinions, tips, and examples of their use.

e-Clippings (Learning As Art): GDC Update 5: Player Generated Content in Casual Games

Mark Oehlert

» February 20, 2008 GDC Update 5: Player Generated Content in Casual Games Player Generated Content in Casual Games One of the presenters is Kris Soumas and dig this title - "VP of Games, Lifetime Television" I wonder if they even have a CLO.but they have a VP of Games. e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 4: A Basket of Stuff | Main | GDC Update 6: Game Studies Download 3.0

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e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads. While the article doesnt give a direct link, I think this is the one here - of course I cant install Real Player at work so Ill have to wait until I get home or rely on someone out there for confirmation that this version of the player is sans ads but Im hopeful.

Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?”. Companies also may use leaderboards, which let players view one another’s scores, to encourage friendly competition and motivate performance, experts say.

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?” . Companies also may use leaderboards, which let players view one another’s scores, to encourage friendly competition and motivate performance, experts say. .

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eLearning Trends in 2020

EI Design

This is the next big trend (after Mobile Learning and Microlearning) to invest on. My assessment is that over the next two years, this will emerge as the “new normal” in workplace learning. In Dec ’19, I began work on my eBook and this article on eLearning Trends in 2020.

2009 Predictions How Did I Do?

Tony Karrer

But the reality was more than that as I explored in posts like Business of Learning and Models for Learning Questions. The second half of the prediction “self directed learning” got less attention during the year than I anticipated, but it was there and certainly was a big part of the discussion around social and informal learning. At the same time, organizations who try to create big eLearning 2.0 2009 is going to be a big year for this issue.

eLearning Trends In 2019: How To Use Them To Enhance Your Learning Strategy

QuoDeck

Section 4: I wrap up with trends that are clearly emerging as front runners for investment in the very near future. Learning Engagement Platforms – LXP Learner Analytics Big Data-Reporting and Analytics. Till a few years ago, the impact of gamification-based training had a big question mark associated with it. This too will benefit from emerging techniques like AI for learning, machine learning and so on, to create even more relevant learning paths to the users.

Meridian Knowledge Solutions 2010 user's conference | LearnNuggets

NuggetHead

Topic: Fact vs. Fad on a number of emerging technologies and practices from mLearning to augmented reality. Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn?

Opportunity Learning

NuggetHead

It has no big animals, no rainforest, no tribal nomads with face paint. It has instead the results of a 27 year civil war, from which the country is now emerging. I became very interested in the English Channel and began asking myself questions: How wide is it? Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn?

eLearning Trends In 2019: How To Use Them To Enhance Your Learning Strategy

Adobe Captivate

Section 4: I wrap up with trends that are clearly emerging as front runners for investment in the very near future. Big Data-Reporting and Analytics. Till a few years ago, the impact of gamification-based training had a big question mark associated with it. This too will benefit from emerging techniques like AI for learning, machine learning and so on, to create even more relevant learning paths to the users.

eLearning Trends In 2019: How To Use Them To Enhance Your Learning Strategy

EI Design

Section 4: I wrap up with trends that are clearly emerging as front runners for investment in the very near future. Big Data-Reporting and Analytics. Till a few years ago, the impact of gamification -based training had a big question mark associated with it. This too will benefit from emerging techniques like AI for learning, machine learning and so on, to create even more relevant learning paths to the users.

e-Clippings (Learning As Art): Liveblogging Sid Meier 2.

Mark Oehlert

Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

e-Clippings (Learning As Art): "Mobile, collaborative and location-based learning" (FutureLab)

Mark Oehlert

As players move around, their phoneconnects to different cells, each of which has a unique ID. Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

work under NDA, look at independent games, franchises, big teams, little teams, setting and theme are the building blocks of vast narratives Story and character are incredibly important: dynamic elements, player attachment, low overhead, IP retention,except for the horrible problems.difficult to maintain consistent voice, story demands exposition, games rarely do story well, **room is standing room only.why do We care nothing for these things in instructional design?

On Design

Big Dog, Little Dog

The Learning Circuit's big question -- For a given project, how do you determine if, when and how much an instructional designer and instructional design is needed? The product that emerges on the wheel is likely to be in the tradition of her past work, but she may break away and embark on a new direction. So the players' input is very important.

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e-Clippings (Learning As Art): Open Laszlo Gets Its Own Track and Big Customers for the open source webtop platform

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Ajax SDK for the iPhone on the way from Backbase | Main | Quote of the Day: Vannevar Bush - "As We May Think" » September 06, 2007 Open Laszlo Gets Its Own Track and Big Customers for the open source webtop platform Way back in July, I posted a brief note about OpenLaszlo. Laszlo is abstract from the Flash player.

e-Clippings (Learning As Art): Passively Multiplayer Online Game (PMOG)

Mark Oehlert

Passively Multiplayer home page , PMOG News ) If you arent satisfied with that level of passivity, you can also engage in " quests " - essentially visiting a series of sites that another player has placed in a certain sequence (I have done the Social Network quest, the Chewy Games quest and the How to Survive the Zombies Quest).

e-Clippings (Learning As Art): Who Are the Beavers? WE ARE THE BEAVERS!!!

Mark Oehlert

They overcame a losing conference season that followed in the wake of the Beavs losing so many players after last years win.they were not supposed to be here again and they clearly were not supposed to win another title. Congrats to the players, coaches and a big Orange and Black shout out to the BEAVER NATION !!

e-Clippings (Learning As Art): The Kindle: Tom Crawford Executes a Perfect Double Rebuttal with a Twist

Mark Oehlert

To clarify though, I havent even held one of the darn things but when as dominant a player in a market like Amazon comes out with an e-book reader, I do think that demands our attention. As to the flaws in the device design and my kinda lame defense of "its first gen" - Tom is right in that this isnt the MP3 player market - it seems that Amazon could have done some more refinement of the device before setting it loose.

e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

Grockit Gets $8M Series B for "Massively Multi Player Online Learning Game" U pdated virtual world data for Q2 2008 : Nice visual of the virtual world universe. e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Your integrity for a.t-shirt? shirt? Main | Help Firefox 3 Set a Guiness World Record!!

e-Clippings (Learning As Art): "U.S. Spies Use Custom Videogames to Learn How to Think" (WIRED)

Mark Oehlert

The titles may conjure images of blitzkrieg, but the games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think." e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « How will ISD handle "Neural Buddhism"? Main | HHS and Federal Government Blogs » May 14, 2008 "U.S.

e-Clippings (Learning As Art): Single-Site Browsers: Interesting Design Development or Battle for the Desktop?

Mark Oehlert

MSFT, Adobe and Firefox are among the big players developing ways to run Web apps (e.g. But Prism has one big advantage: akiller app in the form of Firefox. e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Geek Alert - Joke About Large Hadron Collider Ahead | Main | Audiko - Create Free Ringtones - even for the iPhone » March 27, 2008 Single-Site Browsers: Interesting Design Development or Battle for the Desktop?

e-Clippings (Learning As Art): Small Basket of Virtual World Items

Mark Oehlert

" "MMOs help players develop and exercise a skill set closely matching the thinking, planning, learning, and technical skills increasingly in demand by employers." e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Facebbok apps now work on other sites.what is the hard part to figure out here?

e-Clippings (Learning As Art): GDC Update 4: A Basket of Stuff

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 3: Serious Game Engine Panel | Main | GDC Update 5: Player Generated Content in Casual Games » February 19, 2008 GDC Update 4: A Basket of Stuff www.life20.net - need to check this out.supposed to be an online virtual world conference in a virtual world.

e-Clippings (Learning As Art): Does anyone else see "Student Records" in "Data Portability"?

Mark Oehlert

enable interoperability among learning systems and the technologies that support collaboration and community, including social networks, community learning, wikis, blogs, multiplayer games, and the emerging world of user generated content?" Players in this arena (although not exactly all in the same role or capacity) include Facebook Connect , the Data Portability Project (of which MySpace is a member ), and Googles Open Social.

e-Clippings (Learning As Art): "A Win-Win Scenario: Game School Aims to Engage and Educate" (WIRED)

Mark Oehlert

Rather, Salen and other planners are looking at how games naturally engage players and teach them new skills, and hope to apply those principles to create kids who not only ace their SATs, but are also well suited for the 21st century."

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e-Clippings (Learning As Art): The Argument for Casual Games in the Corporate World

Mark Oehlert

Try the casual sector with somewhere over 80 million players. Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

and Ill have a question afterwards. If a players actor getsstronger, faster or better at casting spells, the participant hassimply done well at the game, but hasnt learned anything directly as aresult. " So here is my question, why is this discussion taking place on a blog which is ostensibly about massively multiplayer online games and not in our little "learning" quarter of the world?

e-Clippings (Learning As Art): Where Do You Begin (Part II)

Mark Oehlert

Within the Armythere are thousands of emergency medical personnel who deal with thephysical traumas of war. Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

e-Clippings (Learning As Art): GDC Update 9: The Game Design Challenge

Mark Oehlert

Evidently the big takeaway there was that you can social experiences in both and that those experiences will be different. Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

e-Clippings (Learning As Art): "New JKO Portal to Offer Joint Online Training" (Defense Link News)

Mark Oehlert

Smith said JKO’s unveiling represents a big step toward improving individual training that helps prepare troops to go to war. “It Chu praised the portal’s ability to bring together players in different locations and allow them to interact in virtual exercises. “It e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "Listening for Learning" (IT Conversations) | Main | Map of Online Communities (xkcd Rox!)

ELEARNING TRENDS IN 2019: HOW TO USE THEM TO ENHANCE YOUR LEARNING STRATEGY

QuoDeck

Section 4: I wrap up with trends that are clearly emerging as front runners for investment in the very near future. Learning Engagement Platforms – LXP Learner Analytics Big Data-Reporting and Analytics. Till a few years ago, the impact of gamification-based training had a big question mark associated with it. This too will benefit from emerging techniques like AI for learning, machine learning and so on, to create even more relevant learning paths to the users.