Keeping Up - April's Big Question

eLearning Cyclops

April's Big Question from Learning Circuits is "How to Keep up?" However, being involved in an e-learning community is a big help. It is tough to stay on top of all the great stuff being offered out there, but the blogs and social media certainly help. Cloud Blogging Social Media Twitter Google e-Learning Cloud ComputingThis is in reference the immense and rapidly expanding technology tools. It is tough to stay on top of all the emerging tools.

Lesson II, Part I: Making your own Custom Articulate Player.

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning Lesson II, Part I: Making your own Custom Articulate Player by Kevin on July 13th, 2010 In this lesson, we’re going to learn how to build the graphics for the skin of your player. The ‘skin’ of the player is all the look & feel pieces and parts of the final player. The basic layout of the player graphics are in place.

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Lesson I: Making your own Custom Articulate Player | LearnNuggets

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning , tutorial Lesson I: Making your own Custom Articulate Player by Kevin on May 20th, 2010 To kick things off, a note on the words: “Player” and “Skin”. Some refer to it as the Articulate Presenter Community Player while others refer to it as a Skin. Whatever you choose to call it in the end, you are still developing the “Skin” and the “Player.”

My first stab at a custom Articulate Community Player | LearnNuggets

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , tutorial My first stab at a custom Articulate Community Player by Kevin on May 17th, 2010 Updated: May 21, 2010 – Lesson I: Making Your Own Custom Articulate Player Actually, I started out with hopes of developing my own Articulate Engage Interaction. So I turned my attention to the building my own player instead. The Player.

e-Clippings (Learning As Art): GDC Update 5: Player Generated Content in Casual Games

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 4: A Basket of Stuff | Main | GDC Update 6: Game Studies Download 3.0 » February 20, 2008 GDC Update 5: Player Generated Content in Casual Games Player Generated Content in Casual Games One of the presenters is Kris Soumas and dig this title - "VP of Games, Lifetime Television" I wonder if they even have a CLO.but they have a VP of Games.

What Tools Should We Learn?

NuggetHead

by Kevin on June 7th, 2010 The Big Question at the Learning Circuit’s Blog for June is “What Tools Should We Learn?” Social Networking/Bookmarking This is not so much a tool as it is a cultural shift in how we communicate and share. One of the biggest discussions in the last couple of years is around informal learning or social learning. Goes without saying…get immersed in social networking.

e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Teachertube Test | Main | Encyclopedia Britannica for the iPhone » April 03, 2008 Want RealPlayer without ads? According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads.

15/5's – or – Fifteen/Fives

NuggetHead

Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn? ls2010 model performance photos post test pretest ReLearn results sketches social media sybmols thoughts training tutorial twitter Web 2.0

How to put a new twist on an old favorite – The Typewriter Effect

NuggetHead

Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn? ls2010 model performance photos post test pretest ReLearn results sketches social media sybmols thoughts training tutorial twitter Web 2.0

Social Learning in the 6th grade

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags social learning , tween Social Learning in the 6th grade by Kevin on January 19th, 2010 It’s been September of 2009 since I last posted. She’s very social and cannot stand not being involved in every conversation. It didn’t take long to put two and two together: Talking during a test in the 6th grade IS social learning!

2009 Predictions How Did I Do?

Tony Karrer

But the reality was more than that as I explored in posts like Business of Learning and Models for Learning Questions. The second half of the prediction “self directed learning” got less attention during the year than I anticipated, but it was there and certainly was a big part of the discussion around social and informal learning. There will also be growth in discussions and social networks for collaborative learning. 2009 is going to be a big year for this issue.

The E-Learning Foundations Intensive: Day 1

NuggetHead

After much mumble from the collective audience, we learned it was a rhetorical question and he answered for us – (paraphrased) “It’s not about how to include ALL the tools, but to address all the spaces tools exist.” As I mentioned, I’m not new to this field and was more interested in listening to questions from the audience. are all the big obstacles.

Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

Today I was on a panel about social learning. No matter what anyone tells you, no one really has a clue how to “do&# social in the enterprise. Tony’s question is fairly specific, but anchored in the “what did I learn that I’m glad I did&# vein. Introduction to Social Networking. mean, you just hit the big red button and start recording. However, in this case the majority wasn’t actively using social media. Social Bookmarks.

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Workplace Learning Professionals Next Job - Management Consultant

Tony Karrer

The Big Question this month is Workplace Learning in 10 Years : If you peer inside an organization in 10 years time and you look at how workplace learning is being supported by that organization, what will you see? How big are they as compared to today? There will be a need for trainers and/or knowledge managers who will guide, coach, be a catalyst for, and monitor social media and informal learning. How big are they as compared to today?

Why I entered the 2010 Articulate Guru Awards | LearnNuggets

NuggetHead

If I was going to do this, not only did I want to present a subject that is neutral and one that just about anyone could relate to, but also to push myself to go BIG! Then one afternoon while despising the thought of doing yard work and mowing my lawn I got to thinking (nothing else to do while mowing an acre of grass) … “Who’s big idea was it to have a manicured lawn anyway?!&# Massive button factory in PowerPoint Big Project?

Articulate vs. Lectora | LearnNuggets

NuggetHead

Articulate’s default Player template has all the bells & whistles and it took me a few minutes to learn how to simply publish simple slides with user control on screen rather than the player control bar. Reply Kevin permalink Hi Barbara, If I understand your question, Articulate supports the development of 508 compliant eLearning. They will certainly be able to answer your question in more detail.

Meridian Knowledge Solutions 2010 user's conference | LearnNuggets

NuggetHead

Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn? ls2010 model performance photos post test pretest ReLearn results sketches social media sybmols thoughts training tutorial twitter Web 2.0

The E-Learning Foundations Intensive: Day 2

NuggetHead

When Ellen explained there is the big “D” and the little “d” in the Design phase, that hit home and made perfect sense to me! The big “D” is the overall design of the instruction whereas the little ”d” is all about the visual design and all the development that goes into a course. Marc engaged the audience with a great interactive exercise that sorted audience-generated questions by relevance and importance.

Elearning innovation: examples, tips and technology

Elucidat

Social polling and personalized feedback provide a unique opportunity to personalize the learner’s experience. Are they sharing helpful content on social media? Trends prediction: “Regardless of what some of the players in the microlearning space are saying, there is no one bite-size fits all. What big challenges are they facing? It’s packed with the big questions and key considerations to aid you in choosing the right authoring software for your team.

Nuggets of Learning

NuggetHead

Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn? ls2010 model performance photos post test pretest ReLearn results sketches social media sybmols thoughts training tutorial twitter Web 2.0

Juice 40

Page 182

NuggetHead

Ah, the big round button on the dash that says, “Power.” Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn? ls2010 model performance photos post test pretest ReLearn results sketches social media sybmols thoughts training tutorial twitter Web 2.0

Opportunity Learning

NuggetHead

It has no big animals, no rainforest, no tribal nomads with face paint. I became very interested in the English Channel and began asking myself questions: How wide is it? Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn? ls2010 model performance photos post test pretest ReLearn results sketches social media sybmols thoughts training tutorial twitter Web 2.0

e-Clippings (Learning As Art): Liveblogging Sid Meier 2.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "Using the Company as the Classroom" (Business Week) | Main | more Sid » June 05, 2008 Liveblogging Sid Meier 2. talking about creating sense of anticpation in learner/gamer."we

e-Clippings (Learning As Art): "Mobile, collaborative and location-based learning" (FutureLab)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « September 11 | Main | Gamelab Institute of Play » September 13, 2007 "Mobile, collaborative and location-based learning" (FutureLab) ( link ) "MobiMissions is a new location-aware mobile phone game prototype created in partnership between Futurelab and the Mixed Reality Lab (MRL) at the University of Nottingham.

e-Clippings (Learning As Art): "A Win-Win Scenario: Game School Aims to Engage and Educate" (WIRED)

Mark Oehlert

Rather, Salen and other planners are looking at how games naturally engage players and teach them new skills, and hope to apply those principles to create kids who not only ace their SATs, but are also well suited for the 21st century."

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e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 6: Game Studies Download 3.0 | Main | GDC Update 8: Ray Kurzweil Keynote » February 20, 2008 GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence **are our e-learning training conferences this "clique-y" and I just cant see it?

e-Clippings (Learning As Art): Open Laszlo Gets Its Own Track and Big Customers for the open source webtop platform

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Ajax SDK for the iPhone on the way from Backbase | Main | Quote of the Day: Vannevar Bush - "As We May Think" » September 06, 2007 Open Laszlo Gets Its Own Track and Big Customers for the open source webtop platform Way back in July, I posted a brief note about OpenLaszlo. Laszlo is abstract from the Flash player.

e-Clippings (Learning As Art): Passively Multiplayer Online Game (PMOG)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « The Metaverse Roadmap Has Arrived | Main | Thousands of people at IBM are already doing it. Imagine using this in a class (maybe even a widely distributed class) and players (learners) questing (learning), building quests (mentoring) other students or even other classes, using the quest building feature to allow almost-retirees to pass along some of their knowledge in a game environment.

e-Clippings (Learning As Art): Who Are the Beavers? WE ARE THE BEAVERS!!!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100 of the Best Legal Free Full Version Games You Can Download Online (PC Gaming Blog) | Main | Knowing Without Memory » June 24, 2007 Who Are the Beavers? They overcame a losing conference season that followed in the wake of the Beavs losing so many players after last years win.they were not supposed to be here again and they clearly were not supposed to win another title.

e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Your integrity for a.t-shirt? Grockit Gets $8M Series B for "Massively Multi Player Online Learning Game" U pdated virtual world data for Q2 2008 : Nice visual of the virtual world universe. Wireless Social Networking To Generate $2.5 shirt? Main | Help Firefox 3 Set a Guiness World Record!!

e-Clippings (Learning As Art): "U.S. Spies Use Custom Videogames to Learn How to Think" (WIRED)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « How will ISD handle "Neural Buddhism"? The titles may conjure images of blitzkrieg, but the games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think." Main | HHS and Federal Government Blogs » May 14, 2008 "U.S.

e-Clippings (Learning As Art): Single-Site Browsers: Interesting Design Development or Battle for the Desktop?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Geek Alert - Joke About Large Hadron Collider Ahead | Main | Audiko - Create Free Ringtones - even for the iPhone » March 27, 2008 Single-Site Browsers: Interesting Design Development or Battle for the Desktop? MSFT, Adobe and Firefox are among the big players developing ways to run Web apps (e.g. But Prism has one big advantage: akiller app in the form of Firefox.

e-Clippings (Learning As Art): Small Basket of Virtual World Items

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Facebbok apps now work on other sites.what is the hard part to figure out here? " "MMOs help players develop and exercise a skill set closely matching the thinking, planning, learning, and technical skills increasingly in demand by employers."

e-Clippings (Learning As Art): The Kindle: Tom Crawford Executes a Perfect Double Rebuttal with a Twist

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Firefox and Opera.You Are Both Pissing Me Off!! To clarify though, I havent even held one of the darn things but when as dominant a player in a market like Amazon comes out with an e-book reader, I do think that demands our attention. Main | Generational Change in the U.S.

e-Clippings (Learning As Art): GDC Update 4: A Basket of Stuff

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 3: Serious Game Engine Panel | Main | GDC Update 5: Player Generated Content in Casual Games » February 19, 2008 GDC Update 4: A Basket of Stuff www.life20.net - need to check this out.supposed to be an online virtual world conference in a virtual world. Facebook and the new Web of Social Gaming.so

NuggetHead Summary of Learning Solutions 2010

NuggetHead

Big Kudo shouts out to Luis, Ina, Julie, and Garrick! From the first interactions via email to ensure we were all set with our credentials, to getting us registered and set up, to working with the hotel staff to ensure all the techno gadgets were in order, and to the endless questions we through at them all week. Leave a Reply Feed Recent Why I entered the 2010 Articulate Guru Awards Lesson II, Part I: Making your own Custom Articulate Player What Tools Should We Learn?

e-Clippings (Learning As Art): The Argument for Casual Games in the Corporate World

Mark Oehlert

Try the casual sector with somewhere over 80 million players.

e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Great List of Presentation Resources | Main | iQuiz Maker - Make Custom Quizzes for the iPod - oh yeah, its free » June 23, 2007 "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova) ( link to post on Terra Nova by Robert Bloomfield ) Here is a little excerpt (thats redundant and repetitive isnt it?).and and Ill have a question afterwards.

e-Clippings (Learning As Art): Does anyone else see "Student Records" in "Data Portability"?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Clay Shirky at Web 2.0 enable interoperability among learning systems and the technologies that support collaboration and community, including social networks, community learning, wikis, blogs, multiplayer games, and the emerging world of user generated content?" 2008 | Main | ahhh.the goood old days of Herding Cats and Building Planes on the Fly.

e-Clippings (Learning As Art): GDC Update 9: The Game Design Challenge

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Dead Alewives: Dungeons and Dragons | Main | Back from GDC (and a free virtual world event) » February 21, 2008 GDC Update 9: The Game Design Challenge OK.so Evidently the big takeaway there was that you can social experiences in both and that those experiences will be different.