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Blog Book Tour: #Gamification Fieldbook Part 1 Recap

Kapp Notes

So far the blog book tour for The Gamification of Learning and Instruction Fieldbook: Ideas into Practice is off to a good start. Tour Stop: Review of Karl Kapp’s newest book on learning games aka serious games –Sharon Boller of Bottom Line Performanc e contributed to the book and also provided a great book review.

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Reinventing learning spaces

Learning with e's

Too much noise, not enough light, too much heat or cold, uncomfortable seats, even poorly configured seating in a classroom can adversely affect learning. Teachers should be the architects of learning spaces (Wheeler, 2015, p 102). My most recent blog post, Hi-Tech Campus? Posted by Steve Wheeler from Learning with e''s.

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The Digital Shift: How Global Publishing is Evolving

Kitaboo

Digital versions and formats are taking center stage, revolutionizing how content is created, managed, distributed, and consumed worldwide. In this regard, digital textbook platforms like KITABOO are leading the way by offering interactive and easy-to-use learning experiences.

Global 52
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My 15 favourite Australian e-learning bloggers

E-Learning Provocateur

I’m still unsure as to whether this is the blogosphere’s version of a chain letter, but in any case it gives me a good excuse to: A) Thank Fay for her support, and. Since then, she has joined Dachis Group where she and James Dellow write about social business on the Headshift blog. Open your mind at his Stickylearning blog.

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10 E-Learning Trends for 2021

Capytech

In other words, where the mobile version of the course is developed first and is the primary focus. E-Learning and the Future. The pace of development in the e-learning space increases each year as new technologies become available. In 2021, this concept will further evolve to an approach that is mobile-first.

Trends 109
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Year End Musings, Reflections, Predictions and Thoughts: Part One

Kapp Notes

Without practice in training or learning, nothing sticks! Huge discussion broke out on this blog on the concept of Gamification (see In Defense of the Term “Gamification” as used by Learning Professionals and follow the discussion.) They’ve released version 2.0 Gamification . Well done in 2011.

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Is the cloud hastening the demise of the LMS?

Xyleme

LEARNING REACHES TO THE CLOUD. The IMS Global Learning Consortium has announced the release latest version of the IMS Learning Tools Interoperability Specification – Version 1.1. Learning isn’t the exclusive purview of the LMS.

LMS 95