Walking down the Interactive Learning Path with Raptivity
NOVEMBER 14, 2014
Raptivity addresses the single most important goal of teachers, trainers and instructors – engaging the learners for effective education. Raptivity interactions are mapped to various well-known instructional design theories like Bloom’s taxonomy, Kellar’s ARCS model, Gagne’s Nine Events and Experiential Learning. A sophisticated WYSWIG editor , with single click Flash and HTML5 previews, is included for customization of interactions.